here is a short video of my vehicle. you can see if it might be helpful.
http://www.youtube.com/watch?v=dY3QMfh0goE
My Buggy Level :D
- metal_head
- Posts: 1244
- Joined: Sat Jan 05, 2008 8:31 pm
- Location: Bulgaria,Sofia
- Contact:
Re: My Buggy Level :D
Looks Cool! But the player has to accelerate the vehicle,right? I want the vehicle to eccelerate itself and stop itself and when the player kills all the bad guys the vehicle to start moving again is that possible?
- creekmonkey
- Posts: 116
- Joined: Tue Oct 23, 2007 2:55 pm
Re: My Buggy Level :D
yes in my game the player has to accelerate and brake the vehicle using keys.
im sure it could be done with scripting, try setting a varriable to store number of enimies, set the speed in your script,
if(# of enimes > 0)
{
speed = whatever;
}
else
{
speed = 0;
}
to turn or periodically stop vehicle us the if(GetDistanceTo("pawn name"))
making your player stay in the vehicle seems the biggest problem to me, im interested to see how you work it out.
im sure it could be done with scripting, try setting a varriable to store number of enimies, set the speed in your script,
if(# of enimes > 0)
{
speed = whatever;
}
else
{
speed = 0;
}
to turn or periodically stop vehicle us the if(GetDistanceTo("pawn name"))
making your player stay in the vehicle seems the biggest problem to me, im interested to see how you work it out.
- metal_head
- Posts: 1244
- Joined: Sat Jan 05, 2008 8:31 pm
- Location: Bulgaria,Sofia
- Contact:
Re: My Buggy Level :D
Yes,I saw that in the script,cool Idea BTW (about that rail car).