I export the marine as xml with auto lod reduce by 50% each level as xml,i dont know if it ll work but i ll try.
You ll find it as other ,ogrexml.
The normal maps are specifically for one model and they smooth the vertices also.
The stones must use their custom lod,because the normal map for each lod is made specifically for them.
If they are crap with the final export setting i used,i ll quit exporting.
Some RF2 Models
Re: Some RF2 Models
A new and better tree.
http://www.turbosquid.com/FullPreview/I ... /ID/563952
it will be some time until i upload another model,months perhaps.
http://www.turbosquid.com/FullPreview/I ... /ID/563952
it will be some time until i upload another model,months perhaps.
Re: Some RF2 Models
I don't have experience with ogre meshes but made a simple vending machine I've seen there are a lot of things on ogre materials I'll have to learn all that for the first RF2 release. anyways here is the mesh: http://www.4shared.com/file/cePqBv5o/Soda.html
I included a 3DS version too so everybody can see and/or use the model.
I included a 3DS version too so everybody can see and/or use the model.
Re: Some RF2 Models
Nice work, not an enormously complicated model but looks pretty good quality
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.