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Re: Wolfang:My new game project!
Posted: Mon Jan 28, 2008 3:29 am
by Agentarrow
MOG did
You did
I did
QOD did
SpyreWolf did
Scorch did
yeah, lots of changes
Re: Wolfang:My new game project!
Posted: Mon Jan 28, 2008 3:45 pm
by vrageprogrammer
yeah......
Now i see it.
In darksmaster terms:
"I have been enlightened!"
Re: Wolfang:My new game project!
Posted: Mon Jan 28, 2008 10:17 pm
by Agentarrow
Re: Wolfang:My new game project!
Posted: Tue Jan 29, 2008 4:59 am
by darksmaster923
you have indeed
Re: Wolfang:My new game project!
Posted: Tue Jan 29, 2008 6:27 am
by steven8
vrageprogrammer wrote:In darksmaster terms:
"I have been enlightened!"
Sounds like Rory Breaker to me. . . .
Re: Wolfang:My new game project!
Posted: Tue Jan 29, 2008 10:02 pm
by Agentarrow
who?
Re: Wolfang:My new game project!
Posted: Wed Jan 30, 2008 5:08 am
by steven8
Agentarrow wrote:who?
From Lock, Stock and Two Smoking Barrels:
http://video.google.com/videoplay?docid ... &plindex=2
Listen right at the end. . . .
Re: Wolfang:My new game project!
Posted: Wed Jan 30, 2008 5:22 pm
by jonas
I played your demo. Here are my suggestions:
1. I would recommend working on your night cycle, when it turned dark I couldn't go anywhere.
2. The player can only go forward, this could be extremely annoying. I killed a gangster and got stuck, and couldn't move backwards, until he disappeared.
3. The walk animation as you probably know, he looks like he's doing the moon walk.
4. I fell through part of your level. See here:
Keep up the good work, looking forward to seeing what you get done.
Re: Wolfang:My new game project!
Posted: Wed Jan 30, 2008 11:17 pm
by Agentarrow
I noticed that, it's a crack in the dock, I jumped over it.
Re: Wolfang:My new game project!
Posted: Thu Jan 31, 2008 5:20 am
by darksmaster923
a what? i didnt know you were the type to swear
and y do KEEP PUTTING THE GREEN SMILIY IN EVERY SINGLE ONE OF YOUR POSTS!
ok, enuf deviation from topic
Re: Wolfang:My new game project!
Posted: Thu Jan 31, 2008 5:24 am
by Agentarrow
Re: Wolfang:My new game project!
Posted: Thu Jan 31, 2008 5:57 am
by jonas
Agentarrow wrote:I noticed that, it's a **** in the dock, I jumped over it.
Yeah... I turned my head for a minute while walking cause it wasn't all that exciting just watching him walk. Then next thing I know he's falling.
Re: Wolfang:My new game project!
Posted: Thu Jan 31, 2008 1:38 pm
by vrageprogrammer
Huh?
I see you guys haven't patched the old Version.
Can be found on doomsday's Website(Downloads Section)
http://www.doomsdaygames.co.nr
Re: Wolfang:My new game project!
Posted: Thu Jan 31, 2008 5:19 pm
by jonas
Ah I must have skipped over the patch some how when browsing through the pages. I would recommend updating the first page with a link to your release and patch. It will make it much easier for people to come through try your demo out quickly and give you feedback. Also a minor suggestion to make it easier for you as well as everyone else. Try and cut back on how many websites you start, it gets very confusing. I recently when back and shut down over 20 different spaces I had set up while working on different games, and put them on my own personal server. Much easier to find stuff.
I get an error while running the patch it says it can't find files to update. I specified the directory and everything... I will attempt to reinstall.
I'm also... just a bit confused on which link is which...
The one listed at the top does or doesn't include patch? By w/ you mean with?
[edit]Downloaded the first one, appears it did have the patch. Looks much better
You might want to place some health in there somewhere cause I was only able to get 4 people and I did that by firing the explosive discs at them and running like none other!
Good job!
Re: Wolfang:My new game project!
Posted: Thu Jan 31, 2008 9:28 pm
by Agentarrow