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Re: Wolfang:My new game project!

Posted: Thu Jan 31, 2008 11:02 pm
by jonas
Ah ok Thanks. :) I normally use the full words so I'm not up to par with all the little slang terms used. I prefer to keep my text readable to everyone. :mrgreen:

Re: Wolfang:My new game project!

Posted: Fri Feb 01, 2008 6:10 am
by vrageprogrammer
Ok, the first one is The whole thing, compiled with the patch. :D

Re: Wolfang:My new game project!

Posted: Sat Feb 02, 2008 3:35 am
by Agentarrow
It depends where I am, Here I use full text, but while IMing I use slang... :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:

Re: Wolfang:My new game project!

Posted: Sun Feb 24, 2008 10:25 am
by vrageprogrammer
You know what?

I think I'll resume work on Wolfang!

Re: Wolfang:My new game project!

Posted: Sat Mar 01, 2008 9:48 pm
by Destron
Agentarrow wrote:It depends where I am, Here I use full text, but while IMing I use slang... :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Yeah, I also let go when I play Counter-Strike. xD

Re: Wolfang:My new game project!

Posted: Sun Mar 02, 2008 10:53 am
by vrageprogrammer
Destron wrote:
Agentarrow wrote:It depends where I am, Here I use full text, but while IMing I use slang... :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Yeah, I also let go when I play Counter-Strike. xD
I dont chat while playing CS.
Too much concentration xD

Re: Wolfang:My new game project!

Posted: Mon Mar 03, 2008 12:49 am
by darksmaster923
its just easier to put music into the mic to express my feelings
and its easier to write with numbers

Re: Wolfang:My new game project!

Posted: Tue Mar 04, 2008 5:52 pm
by jonas
Back on subject.. :P
vrageprogrammer wrote:You know what?

I think I'll resume work on Wolfang!
Glad to hear that! What part are you going to start working on again?

Re:

Posted: Wed Mar 05, 2008 6:53 am
by dylanwinn
Agentarrow wrote:256 mb isn't too big. I have a game on my computer called Sid Meyers: Civilization 4 beyond the sword and it takes up 2.35 GB [game and expansion pack] on my computer, and the save files alone take up between 100 MB and 2 GB depending on how far you are, how much of the world you have explored, who you have dominated etc. so I consider that a huge game
2.35 GB isn't too Big. I have a Game on my PC called Flight Simulator X: Acceleration, and it takes up 20 GB (game and expansion pack) on my computer, and the save files alone take up between 100 MB and 500 MB, so I consider that a huge game.

Re: Wolfang:My new game project!

Posted: Wed Mar 05, 2008 7:40 am
by Destron
Well, how far do we go?

[Original Article]
The sky's the limit for Hideo Kojima, as fans of his Metal Gear Solid series among others would know. Such expression is no understatement, since for the mastermind behind the most popular stealth action title and head of Kojima Productions, even the massive 50GB space the Blu-ray disc offers is not enough for his Metal Gear Solid 4: Guns of the Patriot on the Sony PlayStation 3.

In an interview, Kojima explained that his team had to compress many elements of Metal Gear Solid 4 to make it fit in the disc. While they managed to squeeze the game into Blu-ray, Kojima said the quality could have been better if there was more capacity to work with.

Just recently, it was announced that Metal Gear Solid 4 will be released on June 12 worldwide, with each version of the game having region-specific voice overs. In other words, given Blu-ray's size, it still wasn't possible to add Japanese voices in American versions of the game and vice versa.

Re: Wolfang:My new game project!

Posted: Wed Mar 05, 2008 10:46 am
by vrageprogrammer
Destron wrote:Well, how far do we go?

[Original Article]
The sky's the limit for Hideo Kojima, as fans of his Metal Gear Solid series among others would know. Such expression is no understatement, since for the mastermind behind the most popular stealth action title and head of Kojima Productions, even the massive 50GB space the Blu-ray disc offers is not enough for his Metal Gear Solid 4: Guns of the Patriot on the Sony PlayStation 3.

In an interview, Kojima explained that his team had to compress many elements of Metal Gear Solid 4 to make it fit in the disc. While they managed to squeeze the game into Blu-ray, Kojima said the quality could have been better if there was more capacity to work with.

Just recently, it was announced that Metal Gear Solid 4 will be released on June 12 worldwide, with each version of the game having region-specific voice overs. In other words, given Blu-ray's size, it still wasn't possible to add Japanese voices in American versions of the game and vice versa.
woah...

@jonas : level design

Re: Wolfang:My new game project!

Posted: Wed Mar 05, 2008 10:18 pm
by Agentarrow
Woah,
@Destron, nice new Avatar :mrgreen:

Re: Wolfang:My new game project!

Posted: Fri Mar 07, 2008 8:07 pm
by darksmaster923
Agentarrow wrote:Woah,
@Destron, nice new Avatar :mrgreen:
is that joo?

Re: Wolfang:My new game project!

Posted: Fri Mar 07, 2008 8:27 pm
by Destron
<--- Me :D

Re: Wolfang:My new game project!

Posted: Sat Mar 08, 2008 4:55 pm
by Agentarrow
I did a picture like that for an art course I'm taking :)