RF 2 Discussion
RF2 development on linux screenshot:
http://www.freewebs.com/andycr/rf2devonlinux.jpg
I really, really like the setup... Just got Linux set up on my desktop today... You'd think I would have learned my lesson, but I didn't, and am thankful for it... As it turned out it seems that it was a messed up CD-RW drive causing the problem. Now, if I can just get Linux to stop being flakey about my wireless...
http://www.freewebs.com/andycr/rf2devonlinux.jpg
I really, really like the setup... Just got Linux set up on my desktop today... You'd think I would have learned my lesson, but I didn't, and am thankful for it... As it turned out it seems that it was a messed up CD-RW drive causing the problem. Now, if I can just get Linux to stop being flakey about my wireless...
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
Development is finally starting to speed up again after a 6 day slump. I'm going wild with error handling, making RF2 the most stable RF ever. For example, if RF2 encounters a fatal error, such as a missing realityfactory.ini, instead of crashing, it will display a messagebox telling the user that the file is missing, then exit politely.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
Progress is coming unbelievably well!
Wow. This is almost scary. RF2's becoming intelligent...
But that's just another example of the error handling I'm putting in; instead of crashing or doing whoknowswhat like RF1 would do, it politely tells you what's wrong down to the exact line of the INI file, then closes.
Wow. This is almost scary. RF2's becoming intelligent...
Fatal Error! In field 'FullScreen' of file 'realityfactory.ini': Invalid boolean value 'tryingtotrickyou'.
But that's just another example of the error handling I'm putting in; instead of crashing or doing whoknowswhat like RF1 would do, it politely tells you what's wrong down to the exact line of the INI file, then closes.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
- SithMaster
- Posts: 306
- Joined: Mon Jul 04, 2005 11:45 pm
Thank you lord for using me as an engine!
You make a sad engine very happy!
__________________________________________
http://www.michaelhurler.de
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http://www.michaelhurler.de
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pretty much! better shut down your pc at night, dont give it extra time to consipre!
Development is coming somewhat badly. I've been sick (bad headaches) the last few days, my main dev machine, Borealis, has taken a dislike to the sudden turn towards summer temeratures (and I think I have too, thats probably the cause of my headaches) and its poor athlon xp (which are known for overheating anyway) is reaching 61c and up. i can't even run anything made with irrlicht anymore on it, which rules rf2 out - rf1 crashes before it even starts anything beyond the g3d logo! sigh, time to go to my laptop while i order a new case with decent cooling...
I'm sorry, I don't know what you mean.nanogod wrote:
Thank you lord for using me as an engine!
You make a sad engine very happy!
Development is coming somewhat badly. I've been sick (bad headaches) the last few days, my main dev machine, Borealis, has taken a dislike to the sudden turn towards summer temeratures (and I think I have too, thats probably the cause of my headaches) and its poor athlon xp (which are known for overheating anyway) is reaching 61c and up. i can't even run anything made with irrlicht anymore on it, which rules rf2 out - rf1 crashes before it even starts anything beyond the g3d logo! sigh, time to go to my laptop while i order a new case with decent cooling...
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
Oh, nothing important...
I wanted to say sometinh with the words of the engine, after it became self aware...
My english is not the best...
Btw.: Sounds great what you are doing Andy, ... incredible great...
So long
nanogod
__________________________________________
http://www.michaelhurler.de
__________________________________________
http://www.michaelhurler.de
__________________________________________
Ohhhh sorry, didn't get it. LOL I hope that's what it would say, not "Stop compiling me, that hurts!!" or "Why couldn't you just let me rest?!"
RF2 alpha released about now.
RF2 alpha released about now.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
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- Posts: 866
- Joined: Fri Jul 08, 2005 4:27 am
- Location: PA, USA
Yeah, but it's only to test a critical component of RF2 to ensure it's stable, not the whole thing, and very little is shown to the user.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
man. an incredible burst of progress. converted 500 or so lines of menu element loading code down to about 50 lines ( ), working on getting menu button clicking working, redid most of the MenuPage class, etc.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
- SithMaster
- Posts: 306
- Joined: Mon Jul 04, 2005 11:45 pm
bah, thanks i think, but not an evil genius. all my code shall be used for good.
oh, and the quit button is now working. I just got to remove my debug "Quit" IGUIButton from the corner of the screen (you know, the one i use because im too lazy to go all the way up to the close box?)
this was actually quite a bit of design turmoil, im trying to avoid spagetti code, and i think i succeeded, but itll probably end up being redone someday. youd be surprised how hard it was to get it to behave correctly and have elegant code. my motto has always been:
I can program anything. The question is whether I can do so elegantly.
i think its proving a little more true than i would like
oh, and the quit button is now working. I just got to remove my debug "Quit" IGUIButton from the corner of the screen (you know, the one i use because im too lazy to go all the way up to the close box?)
this was actually quite a bit of design turmoil, im trying to avoid spagetti code, and i think i succeeded, but itll probably end up being redone someday. youd be surprised how hard it was to get it to behave correctly and have elegant code. my motto has always been:
I can program anything. The question is whether I can do so elegantly.
i think its proving a little more true than i would like
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
Options button and options page complete (except for language, which ill leave for later/maybe someone else).
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085