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Re: RF 2 Discussion

Posted: Fri Feb 29, 2008 8:37 pm
by zany_001
@Destron im thinking of starting the RF Game design Team, which teh programmers arent allowed to join, so we can take a load off their backs by making the RF2 demo, or something. Specially as generally programmers suk at art.Not always though.Unfortunately it might be a while till i get a webby up and all, but you could join that once its up.if its up.... :(

Re: RF 2 Discussion

Posted: Sun Mar 02, 2008 5:23 pm
by paradoxnj
It's moving along. I've been helping Andy out. Currently we are doing some proof of concept on a few design ideas.

Re: RF 2 Discussion

Posted: Sun Mar 02, 2008 9:51 pm
by MakerOfGames
I'm glad to hear that there has been progress made. Will it still meet the deadline of May 8, 2010? I would love to help but I am having a heck of a time grasping certain C++ concepts(yay pointers and reference types!) as I am learning it this semester in college. I know a good deal of Java and speeding through these new C++ concepts is hard. Also I just don't seem to have the time that I could help even if I did know C++ :(. Hopefully I can help out some in the future. I really do wish to help out in some way.

And thanks again for taking on this project RF2 Dev team! Keep up the great work!

Re: RF 2 Discussion

Posted: Mon Mar 03, 2008 6:01 am
by Destron
May 8, 2010
rofl, that's my birthday O_O
Dang, what a present. :D