UT2004 the RF2 Quest

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ardentcrest
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Post by ardentcrest »

any old mulit player games out there that we can play with out lags
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ardentcrest
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Post by ardentcrest »

Its now 0100 hours here let try an old one.

Try downloading the "return to castle wolfenstein"

and see how we get on.

SEE YOU ALL MONDAY
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Juutis
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Post by Juutis »

Try downloading the "return to castle wolfenstein"
Enemy Territory, right?
It's free to download and will work on older comps too!

I used to play it a lot some years ago... I hope I haven't lost my "touch".
I would love to have a round or two with you guys in that game. :D

Or howbout Counter-Strike 1.6 or Source? Does anyone have those?
Pain is only psychological.
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AndyCR
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Post by AndyCR »

I have source, and source runs on alot of machines. Very very scaleable.
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ardentcrest
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Post by ardentcrest »

going for a game now 10:45pm (GMT)

look for me ardentcrest or find RF2 freaks

Hope to see you there
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scott
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Post by scott »

are you going on tonight??? me being as stupid as i am downloaded an older version of the demo and was wondering why hardly any servers were accessable so im downloading the latest version right now ready for about 10:00PM GMT (10 min away) so hopefuly i can play tonight, anyone else playing?
*GD*
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ardentcrest
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Post by ardentcrest »

UT now

password

andygocode
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scott
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Post by scott »

ok im there :D
*GD*
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ardentcrest
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Post by ardentcrest »

ok friday same time between 10 and 11 pm GMT

try to get password working same as my last post

C U There

lets get a a full game together

Mail other rf and rf2 freaks

Join the fun :lol:

And get Andy away from coding fr2 foe awhile

ps. andy this is what we want RF2 to be like in muite player mode
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AndyCR
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Post by AndyCR »

ardentcrest wrote:ps. andy this is what we want RF2 to be like in muite player mode
Multiplayer in RF2 is whatever you want it to be - you have control over it. Unless you just want it to work(tm), in which case it will work logically in RF1 compatibility mode. If you want, the flexibility for Onslaught/CTF/whatever game modes is there in scripting.

EDIT: IF it makes it in. If not, I -think- Python has networking built in, so you could work around RF2 not having multiplayer that way, though it would likely be a tad slower.
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paradoxnj
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Post by paradoxnj »

You should look at RakNET for the network code. It's very easy to use and can be implemented pretty quickly.
MakerOfGames
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Post by MakerOfGames »

While checking for help with my HUD I thought I would post this.

I am still looking for a good graphics card. I opened my pc up and found that that I do have an AGP slot after all! However, its only an AGP1 slot. Are AGP 8x cards compatible with AGP1 slots?
Think outside the box.
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AndyCR
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Post by AndyCR »

I don't think they are. You would have to research it. You might want to post on OCForums (http://www.ocforums.com) or a similar hardware forum to ask.
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