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Re: RealityFactory 0.76 - WIP

Posted: Sun Apr 13, 2008 8:34 pm
by QuestOfDreams
If you can get me a stable release of Equity within the next ~2 weeks I will include it in the RF076 package.

Re: RealityFactory 0.76 - WIP

Posted: Tue Apr 15, 2008 6:26 pm
by incenseman2003
QOD, you are doing a great service to the RF community and I think you.

If I read your first post correctly, the engine its self is finished. I would like to ask if you would post that for DL. That is really all I need at this point. I don't mind waiting a bit for the Docs and tools.

If you could do that, it would be greatly appreciated.

Thanks.

Re: RealityFactory 0.76 - WIP

Posted: Tue Apr 15, 2008 7:44 pm
by QuestOfDreams
Sorry, but I still need to test a few things. It won't take too long though.

Re: RealityFactory 0.76 - WIP

Posted: Tue Apr 15, 2008 8:07 pm
by incenseman2003
Okee Dokee!! :D

Does anyone have any fingernails I can borrow? Mine are all gone. :?

:lol:

Re: RealityFactory 0.76 - WIP

Posted: Wed Apr 23, 2008 11:07 am
by Danimita92
QuestOfDreams wrote:If you can get me a stable release of Equity within the next ~2 weeks I will include it in the RF076 package.
Wait... does this mean it could be ready in a couple of weeks? :o

Re: RealityFactory 0.76 - WIP

Posted: Thu Apr 24, 2008 7:12 am
by incenseman2003
Or it could mean that it would be ready for final testing in a couple of weeks. the release might come after that sometime. It could be as long as another month or more.

Who really knows?

I wait for the final project. :|

Re: RealityFactory 0.76 - WIP

Posted: Wed Apr 30, 2008 6:39 pm
by QuestOfDreams
Changed comments in RF source code to Javadoc style for automatic generation of source code documentation via doxygen.
Updated IniEditor and VideoSetup (removed MFC dependencies, minor fixes)
Update of Treebuilder postponed to a later release (refactoring of conversation scripting needed)

Re: RealityFactory 0.76 - WIP

Posted: Sun May 04, 2008 9:52 pm
by QuestOfDreams
Whoop, finally finished the update of the GameBuilder. Looking at the code now, it would have been wiser to create a new app from scratch, however, the thing will do its job ...

No need to specify the levels anymore, as the program will start with the startlevel given in the realityfactory.ini (or character.ini) and scan the level(s) for any linked levels.

Re: RealityFactory 0.76 - WIP

Posted: Sun May 04, 2008 9:57 pm
by incenseman2003
Awesome!!

Great work QOD!

That will save sooo much time.

Sniffle...Sniffle.....im just so happy! :cry:

Re: RealityFactory 0.76 - WIP

Posted: Wed May 14, 2008 2:24 am
by ArKanuS
theres a bug in RF when you jump at a certain angle, the character can get stuck in a wall, maybe a physics glitch?

Re: RealityFactory 0.76 - WIP

Posted: Fri May 16, 2008 4:21 pm
by incenseman2003
Wow, it got quiet.

How far along is the upgrade? Maybe I worry to much, but I hope it has not been tossed to the wayside. There was a lot of activity on this topic for a while and now there is pretty much no activity.

Re: RealityFactory 0.76 - WIP

Posted: Fri May 16, 2008 5:17 pm
by QuestOfDreams
Sorry, I had to do some work on an other project last week so I couldn't finish the RF release. I'm planning to release it sometime next week.

Re: RealityFactory 0.76 - WIP

Posted: Fri May 16, 2008 6:53 pm
by Danimita92
:D Can't wait!

Re: RealityFactory 0.76 - WIP

Posted: Fri May 16, 2008 9:27 pm
by ardentcrest
I hope this will work on my computer as the patch makes rf crash and not only for me it seems

Re: RealityFactory 0.76 - WIP

Posted: Fri May 16, 2008 11:29 pm
by QuestOfDreams
ardentcrest wrote:I hope this will work on my computer as the patch makes rf crash and not only for me it seems
So which one was the last version that did work for you? 075A or 075B? I didn't revert any code from the last release so if that didn't work I doubt that the new one will work for you ... :?
Where does the current release crash? Is there any error in any of the log files? What's your OS, system specs?