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Re: Reality Factory 0.76 Release

Posted: Thu May 29, 2008 3:59 pm
by paradoxnj
The term "get physical" means to fight. I think fps didn't quite understand what you meant.

Re: Reality Factory 0.76 Release

Posted: Thu May 29, 2008 4:14 pm
by kiliman
Yue say get physical, to get physic effects in RF0.76, this is the real mean, we are Spanish and we are posting about RF and his releases not to fight ,its logic to undertend ,dont think?

Re: Reality Factory 0.76 Release

Posted: Thu May 29, 2008 8:07 pm
by Jue
Important: I do not speak English or what I write, I do everything through a language translation software, so I think that in many cases this can be provided for misunderstanding, because when I translate myself sometimes do not understand anything. :roll:

Re: Reality Factory 0.76 Release

Posted: Thu May 29, 2008 9:06 pm
by Matte
Thanks for this! It's really great!

Re: Reality Factory 0.76 Release

Posted: Fri May 30, 2008 2:27 pm
by QuestOfDreams
I've taken a quick look at PAL and it seems to do the job we need it for. The Physics manager needs some work anyway since support for only 2 built-in skeletons is not an optimal solution IMHO and PAL already supports external physical data. Additionally with option number 3 we'd still have to compile 2 solutions whereas with option 4 we can just offer the physics libs as separate download.

Off topic @ Jue:
Just a well-meant advice. If you have any chance to learn English, do it. It will open up so many new possibilities in you life.

Re: Reality Factory 0.76 Release

Posted: Sat May 31, 2008 7:34 am
by fps
lol, I have no problem with the Spanish community.
All I meant was the meaning of your message was lost in translation.
Get physical can mean to fight, it can also mean a sexual act. :lol:

Re: Reality Factory 0.76 Release

Posted: Sun Jun 08, 2008 4:04 pm
by Agentarrow
Amazing. Cool stuff for RF. Now our original plan can come to life. :D
Our original plan was that in TT you could be in first or third person, In first you can fight and stuff, while in third you can observe more at once, kind of like a battle mode and an observation mode, which is basically what it is. WHen in observation mode, the assault rifle would go across Zeth's back. By attaching the assault rifle to him, we can do just that :D

Re: Reality Factory 0.76 Release

Posted: Tue Jun 10, 2008 11:21 am
by QuestOfDreams
Source code is available for download.

Re: Reality Factory 0.76 Release

Posted: Tue Jun 10, 2008 1:31 pm
by Arcangel
Hi I'm part of the RF-Espanol, I like to know when the patch for the new version .76 work with the physics. THX

Re: Reality Factory 0.76 Release

Posted: Wed Jul 09, 2008 9:36 am
by Voltare
From what i see so far, QoD, very nice!

Re: Reality Factory 0.76 Release

Posted: Fri Aug 15, 2008 7:10 pm
by hgt_terry
carry on the good work

Re: Reality Factory 0.76 Release

Posted: Tue Mar 24, 2009 11:11 pm
by Danimita92
I've just discovered this release destroys bump mapping as it replaces bump textures with pure black