RF book
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- QuestOfDreams
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The docs were written by several different people, including Mike Wuetherick, Ralph Dean, Alan Troup, me and quite a few other people. Open source or whatever this should fall under doesn't mean that there's no copyright on the material, however I'm pretty sure that none of the authors would mind if you copy text from the docs as long as you don't make any money of it (i.e. writing a book and selling it).
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Unless we get permission from the authors for their content I would rather play it safe and just rewrite it. Of course the wikibook could just tell readers to read a certain section of the RF docs. Do we really need all the content from the docs into this book?
Question for everyone:
What content do we want to be in this book?
Do we want it to contain all RF information or just be a collection of tutorials and general info compiled by the community?
Please respond to the above questions, whether you plan to help write a part of the book or not.
Question for everyone:
What content do we want to be in this book?
Do we want it to contain all RF information or just be a collection of tutorials and general info compiled by the community?
Please respond to the above questions, whether you plan to help write a part of the book or not.
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
- SithMaster
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same here. maybe a book as a startup guide and then an appendix with tips and tricks, or several appendacies with various kinds of tips and tricks (modeling, level design, etc)
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
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This topic has been silent for awhile but I post with positive news. Two chapters are "finished"(out of 16 that I plan to write). I say "finished" with quotes becasue they need to be revised yet. They total a massive three pages in microsoft word using standard times new roman font in size 12.
I have been very busy and havent had a chance to work on it so thats the best I have for now. Dont forget that the table of contents is finished as well. I am also trying to find time to work on my own game in RF! Ah, its nice to have a hobby that consumes you.
I have been very busy and havent had a chance to work on it so thats the best I have for now. Dont forget that the table of contents is finished as well. I am also trying to find time to work on my own game in RF! Ah, its nice to have a hobby that consumes you.
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
ok we are going to want to include the book in new rf updates right?
If so we need to probably make it a pdf. We could still put all of it in a wiki.
Which chapters did you do, so i'll know which not to start on?
If so we need to probably make it a pdf. We could still put all of it in a wiki.
Which chapters did you do, so i'll know which not to start on?
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
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Out of these chapters I have completed chapter 1 and 2, Intro and What is RF. I dont have the software to make a pdf so I will have to keep all of my work in word.MakerOfGames wrote:Code: Select all
The Guide Preface Notes from the Authors Chap 1 Introduction Chap 2 What Is Reality Factory? Chap 3 Before You Start Chap 4 3D Authoring Software Chap 5 2D Painting Software Chap 6 The Basics Chap 7 Sounds Chap 8 Creating Worlds Chap 9 Scripting Chap 10 Now What? Chap 11 Game Design Overview Chap 12 Game Play Chap 13 Level Design Tips Chap 14 Story and Plot Chap 15 Story vs. Game Play
Code: Select all
RF How To’s Chap 16 Scripted Player Chap 17 Level of Detail Chap 18 Particle Effects and Rain Chap 19 Fog Chap 20 Advanced Lighting Chap 21 Bump Mapping Chap 22 Shininess, Mirrors, and Glass Chap 23 Physics
Which chapters are you going to work on, jonas?
This goes for anyone else also, let us know what your writting so we dont do extra work and waste time.
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
Free PDF virtual printer driver. You can create PDF's from word. Just click "Print" and it will come up as a printer you can select. It works very good.
http://www.pdf995.com/
http://www.pdf995.com/
Ah thanks! That would be better then trying to use adobes trail pdf builder thing.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
lol I meant chapters of the book. I already have a pdf writer plus I downloaded and now have mandriva which has a free pdf writer that comes with it. Is that the exact lay we are going to use? Are we going to do the appendix thing? If someone would just give me a chapter to do that you think i'm good at i would appreciate it, because I have no clue which one to do.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack