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Re: Taking damage while under water.

Posted: Sun Jun 29, 2008 5:35 pm
by incenseman2003
After reading that article it seems as though there is no manual of any kind any where for this program. That brings me to a point where I am forced to ask what could be seen as stupid questions. Possibly many many of them. I guess I better get started.

I will say however that the change in editors fixed my issue with falling through platforms.

After days of pulling my hair out I have been forced to accept the fact that I may never figure out how to do certain things in the World Editor 2.

How do I:
Scroll the screens side to side and up and down in all four panes?
Zoom in and out in all four panes?

Are there any other editors that will work with RF?

Re: Taking damage while under water.

Posted: Sun Jun 29, 2008 11:44 pm
by Allanon
How do I:
Scroll the screens side to side and up and down in all four panes?
Zoom in and out in all four panes?
To scroll the screen hold CTRL + Left Mouse Button and move the mouse.

To zoom the screen hold CTRL + Right Mouse Button and move the mouse up and down.
Are there any other editors that will work with RF?
RFEditPro will import the quake map format so you could make a map using a quake editor then import it in to RFEditPro to add entities and compile.

Also, other Genesis3d editors which might or might not work with RF are:
tDesigner3d - The tStudio3d package has a world editor and other tools for Genesis3d.
GenEdit Classic - A Genesis3d world editor.

Re: Taking damage while under water.

Posted: Sun Jun 29, 2008 11:56 pm
by Jay
I normally use rfedit because it is faster and i am more familiar with it. I have problems with RFEditPro's interface.

Re: Taking damage while under water.

Posted: Sat Jul 05, 2008 5:31 pm
by incenseman2003
I was using RFEditPro but it is the reason that my player was falling through the platforms.