DM's Game : Apocalyptic Vision
- darksmaster923
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Re: DM's Game : Apocalyptic Vision
A coonan magnum handgun? looks just like a Colt M1911 45. ill try.
but i cant texture it or anything cuz i have gmax on my laptop and that doesnt have a uv mapper
and another main menu
but i cant texture it or anything cuz i have gmax on my laptop and that doesnt have a uv mapper
and another main menu
Herp derp.
- Agentarrow
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Re: DM's Game : Apocalyptic Vision
Cool Pic! that's my favorite
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The greater good is but a point of view...
The greater good is but a point of view...
- darksmaster923
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Re: DM's Game : Apocalyptic Vision
ok its 360 polys
as i said, its not textured and its in gmax file format. ill convert it to obj later
http://www.mediafire.com/?bxdor4ilzfm
as i said, its not textured and its in gmax file format. ill convert it to obj later
http://www.mediafire.com/?bxdor4ilzfm
Herp derp.
- Agentarrow
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Re: DM's Game : Apocalyptic Vision
wow, That was... fast
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The greater good is but a point of view...
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Re: DM's Game : Apocalyptic Vision
That last one is awesome, I actually like the fact that it looks more suburban myself.
- darksmaster923
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- Agentarrow
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Re: DM's Game : Apocalyptic Vision
is that my gun?
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The greater good is but a point of view...
The greater good is but a point of view...
- darksmaster923
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- Agentarrow
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Re: DM's Game : Apocalyptic Vision
oh... It's cool though.
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The greater good is but a point of view...
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Re: DM's Game : Apocalyptic Vision
Very impressive screen shot there darkmaster!
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
Re: DM's Game : Apocalyptic Vision
i think to cover over the fact that your not so good at arms, you should pull the gun closer to the camera, so you can see the barre minimum of arm.Looks good so far, specially that texture for those building.Put lots of rubble in though, otherwise looks a little fake.
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
- Agentarrow
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Re: DM's Game : Apocalyptic Vision
yeah, like piles of concrete, overturned cars, etc. Then you can add in pawns of things like roadsigns that the player can kill.
AgentArrow Home
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The greater good is but a point of view...
- darksmaster923
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Re: DM's Game : Apocalyptic Vision
good idea guys, it shuld really add to the atmosphere of the game. the one thing im concerned about is framerate though. any ideas for optimization? i am already going to delete the right sides of the gun since you usually only see about 40% of the weapon anyway liek this
(taken from game-artist.net)
i am going to make heavy use of lods and try to have little characters as possible but still, any ideas?
(taken from game-artist.net)
i am going to make heavy use of lods and try to have little characters as possible but still, any ideas?
Herp derp.
Re: DM's Game : Apocalyptic Vision
Wiat for RF2?
No, seriously, use normal maps alot more than you have been, theyre awesome.Otherwise, be smart with your modelling.
No, seriously, use normal maps alot more than you have been, theyre awesome.Otherwise, be smart with your modelling.
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA