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Re: Evora. My RF project.

Posted: Fri Oct 16, 2009 12:47 am
by SV2.0
Amazing work- looking forward to your next update!

Re: Evora. My RF project.

Posted: Sun Oct 18, 2009 5:58 pm
by ingumak
Thank you!
Well, I finished building the structure of the village. I have problems with the shadows since. Act that have put the dynamic shadow flicker oddly when one gets away ... I think it has to do with skydome mist or something that. When I remove the shadow does not blinking, but of course all very flat, ... and what else will. I'm on it.

After I have to put trees, benches, vehicles, ... to make it realistic ground textures are not set.

http://evora-english.blogspot.com/

Re: Evora. My RF project.

Posted: Sun Nov 01, 2009 4:38 pm
by Veleran
The flickering you said might be that the stencil shadows (although they can use many lights at once) sometimes disappear and later re-appear as you turn the camera view.
I think the s .shadows are not 100% steady yet-if you know what i mean.

Re: Evora. My RF project.

Posted: Mon Feb 01, 2010 5:24 pm
by paradoxnj
Are you still working on the project? I haven't seen an update for a while. ;)

Re: Evora. My RF project.

Posted: Tue Feb 02, 2010 3:08 pm
by Zidane
This project change engine to Unity3D

Re: Evora. My RF project.

Posted: Tue Feb 02, 2010 5:41 pm
by paradoxnj
Awww...that sucks for RF. Good luck with your project.