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Posted: Thu Jun 14, 2007 11:44 pm
by darksmaster923
should i add more game modes?
current game modes
TDM
CTF
Protect the VIP

thinking of adding
Conquest
Traverse(where one team has to get to one part of the map and the other team tries to stop them)
Last Man standing(one life, one battlefield)

Posted: Sun Jun 17, 2007 6:21 am
by darksmaster923
sighs..... i let my brother try out my game. maybe i should have, maybe i shouldn't.
anyways, he critic ed my game.
The game is buggy, true, im trying to fix it.
The bots are mentally and physically retarded, thats why im going to totally rewrite the entire script. Damn perfectai, the bots have worse motor skills than peter griffin from family guy. The bots run in one position and run in circles and get themselves stuck. Bots cant aim for crap.
Pathfinding is crap. I wish the bots moved like in the game that came with Genesis3D. that would be cool. That game also has in game res changing.
The CTF flag doesnt let you jump, going to fix that. the flag also doesnt get removed from your grip when you die.
The iron sights still show the gun. Big problem with my brother. I dont know why.

anyways, i can fix most of these (idk about bots)
just a todo list and a little rant

Posted: Sun Jun 17, 2007 1:40 pm
by Jay
Yes it is always an interesting sight to let a non-game-designer or non-programmer try out the game, because they don't know what much work it is. Because of that, they can be a bit hard with their critics, but they are honest with their critics.

When you post your pics or the game here, there is going to be much more praise and appreciatement (does this word even exist lol?) because we all know how much work it is, and that it's taking a big effort to even make a demo.

I am not saying we are all lying or making thinghs look prettier in our minds, we just have another view on a game made because we know how much work it is. Others, like gamers, have a gamers' view on the game, and because of that they see every tiny problem/bug in the game.

Posted: Sun Jun 17, 2007 4:53 pm
by scott
lol, think your self lucky, have you ever had a game that has never needed a patch, when i tested viva pinata for the xbox360 the bug list came to 100,000 if i remember corectly, we had over 40 people testing it so wasnt too suprising, with just a handful of bugs is very good.

answer please

Posted: Sun Jun 17, 2007 6:04 pm
by gamerX
what program do u use to make that map?
It is really nice
please answer
and how

Re: answer please

Posted: Sun Jun 17, 2007 8:38 pm
by darksmaster923
gamerX wrote:what program do u use to make that map?
It is really nice
please answer
and how
uh, i used RfEditPro, the editor that came with reality factory. I started by drawing the layout of the map on paper, then i experimented to get the right atmosphere.

adding more difficulty?

Posted: Fri Jun 22, 2007 4:16 am
by darksmaster923
hey yall! i was thinking of making the game harder by in CTF mode, you only have like 1 life, cuz its too easy. Would that be a good idea?

edit//
oh yea, i just thought a new gamemode, called skate mode(working title) Its the most unrealistic gamemode and might the ruin the realism factor, but it might be sooo fun. everyone has ONLY a knife and everyone moves ULTRA FAST and theres low grav.

menu renders

Posted: Thu Jun 28, 2007 6:36 pm
by darksmaster923
Hey yall, i threw together some of my models and textures to make a render for a new main menu
Render 1
Image
Render 2
Image
me thinking of going with render 1

Posted: Thu Jun 28, 2007 8:39 pm
by zany_001
yeah,one looks quite cool. :)

RRRRRRRRendertimeeeeee

Posted: Sat Jun 30, 2007 6:00 am
by darksmaster923
yo sup! i made a k-bar combat knife for the main menu render
Image
its my best skin EVER but its like 1000 polys.
And heres the new awesome main menu render that took an hour to render(but it was worth it :D )
Image

Posted: Sat Jun 30, 2007 6:44 am
by zany_001
Very nice!!!!! :) :) :)

Posted: Sat Jun 30, 2007 10:11 am
by Voltare
i agreee! this game sounds like fun......gimme.

Posted: Sat Jun 30, 2007 9:38 pm
by Destron
Wow, nice weaps... did you model them yourself?

Posted: Sat Jun 30, 2007 9:50 pm
by darksmaster923
yep. my pride and joy :D

Posted: Sat Jun 30, 2007 9:55 pm
by Destron
Alright. this is really dumb, but lemme guess the guns...

HK USP Pistol
M16
AK-47
HK G36c
Galil
UMP 45
AWP