hotel [wip]

Topics relating to Modeling with Reality Factory.
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scott
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hotel [wip]

Post by scott »

this is a hotel work in progress, im not sure how im going to import this into RF yet, and i dont know how i will get the same window effects, mabe i will w8 to RF2

but here it is, textures arnt done yet but happy with the building and windows, still working on the penthous

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jonas
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Post by jonas »

Hey that's a pretty neat looking hotel.
Keep up the good work.
Jonas

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
GD1
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Post by GD1 »

very nice, that had to take a lot of work in MS3D. personally though, i would have added the windows as a texture instead of modelling them. this would also leave you open to adding some more artistic touches around the building.

good work though! :)
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Voltare
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Post by Voltare »

In Rf, you can make a texture to any transparency you wish it to be.I've done it with great success.I'm using it for windows as well......
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scott
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Post by scott »

wel it never took me too long, i got 2 circles of stacks of 24 (should of been 25 if you look at the top) then i went down and selectd every other row, and then deselected entire colmns to get the gaps between the windows, then i used the extrude tool to make a duplicate section sort of thing, then from this i used the scale tool to bring the windows in, and it was a simple task joining the 2 circles together (before i cut the windows)

i havnt exported it yet to reality factory but polly cout is lower than i expected it to be with is a great bonus :D
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