Ok so far I figured out how to step on a model and make it trigger another model to animate(like a door). But what I want to happen is when you step off the model the model that was triggered returns to its initial state. Like a pressure plate. Which then the player will realize he needs to place something on the plate to keep the doors open.
Thanks in advance for any help on this
-turnstyle
How do you setup pressure plates?
I would maybe set it up like a platform but instead of going sideways go up and down. Then have a trigger for when you step on it the door opens.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
and if that fails, make a "lip" (think frame around a picture) around the pressure plate. if the pressure plate has been activated, and the frame has also been activated, he just stepped off the pressure plate.
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RF2 tasks: http://sourceforge.net/pm/?group_id=179085
I tried the platform idea. It seemed like the right course to take, but the problem I have is...
Player steps on platform it loops the animation going up and down. What I want is it to stick in the down position. Then when the player steps off of it, it animates back up to its initial state.
Meanwhile the door should open and stay open until you get off platform. Then it should close.
As for the frame idea. How can I have 2 animations for the same model? Is it possible?
1. step on frame = door stays closed - 2. step on platform = door opens
-thanks for the quick responses-
Player steps on platform it loops the animation going up and down. What I want is it to stick in the down position. Then when the player steps off of it, it animates back up to its initial state.
Meanwhile the door should open and stay open until you get off platform. Then it should close.
As for the frame idea. How can I have 2 animations for the same model? Is it possible?
1. step on frame = door stays closed - 2. step on platform = door opens
-thanks for the quick responses-