Big bad screenshot again

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Tabulanis
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Joined: Mon Jan 30, 2006 5:01 pm
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Big bad screenshot again

Post by Tabulanis »

Image
Image

These are screens of the cover bridge.

I hope to have this thing out for download in the next two months max.

Raggedyman has joined us as a scripter and that should make this all possible. He has given us help and direction in making this game run on lower end machines. Thanks to his ideas we have gained considerably higher frame rates.

Thanks man.
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scott
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Location: United Kingdom

Post by scott »

looks realy good i like it, but one thing i did notice is that the world looks massive compared to the player, or is it a big structure.


p.s. any tips on how to make things better wouldnt go a miss :)
*GD*
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ZenBudha
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Post by ZenBudha »

I like it and the scale only looks off because it's just the bridge and the player.

If there was a car in there it would look more to scale. Or maybe a flaming barrel or something. That tells the players eye the bridge is supposed to be big.

I've had levels like that where a room would look just massive. Then you start putting items in and suddenly "Uh oh where did all the room go?"
Fear not the textures for the almighty stylus is with thee - Book of Zen
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steven8
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Location: Barberton, OH

Post by steven8 »

Looks good, but where is the light coming through into the bridge? Nifty-neat shadows, but where are the windows?
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animatrix
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Joined: Thu Jul 07, 2005 10:51 pm

Post by animatrix »

incredible :)
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