Vertex manipulation?
Posted: Mon May 22, 2006 2:50 am
I'm starting a proof-of-concept demo for a game that I have, well, a concept of. And I've hit sort of a brick wall - there is no vertex manipulation in RfEditPro that I know of. All I can do is boxes and boxes and boxes, which is definitely not what this concept entails.
How would I go about setting up, say, WorldCraft for editing my levels? I have some experience (years ago) with this editor, and I've read that it can be used with RF. Will I just be setting up the level geometry in WC and then texturing and putting in entities via RFEditPro? Or is there a way I can do it all in one?
How would I go about setting up, say, WorldCraft for editing my levels? I have some experience (years ago) with this editor, and I've read that it can be used with RF. Will I just be setting up the level geometry in WC and then texturing and putting in entities via RFEditPro? Or is there a way I can do it all in one?