Page 1 of 1

Posted: Mon May 29, 2006 3:08 pm
by Anteater
There is also a problem with ladders in FP view where you go straight through them until you hit a wall. This isn't a problem in most cases but can present some issues. These bugs shoul be fixed. Until then it's impossible to have a 100% seamless 1st/3rd person game.

Posted: Mon May 29, 2006 3:43 pm
by QuestOfDreams
Ladders ARE empty brushes (= no collision), you need a solid brush and a brush flagged as ladder in front of it.

Posted: Thu Jun 01, 2006 12:29 am
by hike1
Demos tutorials http://terrymorgan.net/download.htm

RF FAQ http://terrymorgan.net/rffaq.zip


line 1351


Q. How do I make a ladder?

A. First make the actual ladder, this can be solid brushes with 2 long
posts and a bunch of rungs, or a single brush with a transparent
ladder-type texture. Then make a 4 texel thick brush right in front of
the actual ladder, as high and wide as your actual ladder. In brush menu
flag it 'empty', and 'ladder' or 'zero gravity' I think they're the
same. Go /edit/ select all/faces in selected brush and in the face menu
check 'transparent' with a number of zero. You climb the ladder by
pressing the space bar (jump) and forward (w).