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[Needs] RF Engine and Outdoors

Posted: Tue May 30, 2006 6:31 pm
by Daniel MD
Hi,

I am doing a small European Football game, it is supposed to be a fun quick prototyping game, does not need the latest and greatest features.

I looked into Torque and it looks great, but wend you start using the wierd Torque Script language it is not good :shock:

So i decided to look for other similar engines/toolkits. I read the features that RF supports but found no information about outdoors scenes and sport games... also the

Scene Management
• BSP/Portal rendering system

Looks very FPS oriented, my question is can it handle outdoor scenes like the ones i need for my game, withouth having to do allot of hacks to the engine?

Also what kind of projectile features are included in the engine?

Thanks,
-Dan

Posted: Tue May 30, 2006 7:28 pm
by hike1