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Problem with charecter orientation. HELP!
Posted: Sun Jun 04, 2006 2:19 am
by roastmutton
I downloaded a day ago, and when I place all the required entities, and I compile, it compiles fine except for one thing, the player is lying, walking, rotating and whatever else with half of his body unseen into the ground. HELP!
Posted: Sun Jun 04, 2006 2:25 am
by AndyCR
Welcome to the forums!
I forgot the axis (been too long since I worked with RF1!), but you have to change a rotation setting in PlayerSetup. Search the forum for 'on face' or something of that nature and it should come up, its a fairly common issue.
Posted: Sun Jun 04, 2006 7:00 am
by jonas
X = -90
Y = 180
Z = 0
Should do the trick, and welcome to the board.
Posted: Thu Jun 08, 2006 3:03 am
by disscombobilated
for some reason, god knows why, the people at discrete made 3D Studio MAX so that the Z axis goes up and down and Y goes front and back, doesnt make much sence to me. therefore any model made in max will need to be rotated as mentioned above to work right.