making 3d games with reality factory - Media Package
- Microman171
- Posts: 167
- Joined: Sat Jul 09, 2005 3:45 am
- Location: New Zealand
making 3d games with reality factory - Media Package
Does anyone know where I can find the media package? I started working through this and I really want those textures, possibly the model too (I haven't finished reading (very long book ))
(\/)
(Oo)
(><)
Help this bunny in his world domination by putting him in your sig.
(Oo)
(><)
Help this bunny in his world domination by putting him in your sig.
- QuestOfDreams
- Site Admin
- Posts: 1520
- Joined: Sun Jul 03, 2005 11:12 pm
- Location: Austria
- Contact:
The media package is not available.
You may instead use some resources from http://realityfactory.filefront.com
You may instead use some resources from http://realityfactory.filefront.com
- Microman171
- Posts: 167
- Joined: Sat Jul 09, 2005 3:45 am
- Location: New Zealand
- Microman171
- Posts: 167
- Joined: Sat Jul 09, 2005 3:45 am
- Location: New Zealand
-
- Posts: 866
- Joined: Fri Jul 08, 2005 4:27 am
- Location: PA, USA
You mean the fritz model pack or the installer called RF_Resources_Jan022005? I have both. Anyway, the fritz model pack is 14 megs and the RF_Resources_Jan022005 is around 76 megs. I do not have a file front account to upload them. Sorry.
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
- Microman171
- Posts: 167
- Joined: Sat Jul 09, 2005 3:45 am
- Location: New Zealand
-
- Posts: 866
- Joined: Fri Jul 08, 2005 4:27 am
- Location: PA, USA
Here's some stuff, can't hurt, anybody know what some/all is?
http://www.mapvault.com/uploads/rf/
-AdvancedSimkin.doc 15-Aug-2005 23:33 26k
[ ] 075libs.zip 16-Aug-2005 00:56 1.6M
[ ] 3dtexporter.zip 09-Aug-2005 03:01 30k
[ ] 3scenes.zip 09-Aug-2005 03:01 4k
[ ] 4PostBed.zip 09-Aug-2005 03:01 4k
[ ] 4actors.zip 16-Aug-2005 00:51 996k
[ ] ANIPAK1.zip 04-Aug-2005 22:21 2.4M
[ ] ActPaint_alpha.zip 04-Aug-2005 22:35 1.2M
[ ] Alphabet.zip 04-Aug-2005 01:52 81k
[ ] Brawl.zip 05-Aug-2005 06:16 20.7M
[ ] CWC_Beta2.exe 15-Aug-2005 03:45 30.6M
[ ] CWC_SDK.part01.exe 30-Aug-2005 13:02 9.5M
[ ] CWC_SDK.part02.rar 31-Aug-2005 02:40 9.5M
[ ] CWC_SDK.part03.rar 31-Aug-2005 04:40 9.5M
[ ] CWC_SDK.part04.rar 31-Aug-2005 02:46 9.5M
[ ] CWC_SDK.part05.rar 31-Aug-2005 05:18 9.5M
[ ] CWC_SDK.part06.rar 02-Sep-2005 10:21 9.5M
[ ] CWC_SDK.part07.rar 31-Aug-2005 05:26 9.5M
[ ] CWC_SDK.part08.rar 02-Sep-2005 01:21 9.5M
[ ] CWC_SDK.part09.rar 31-Aug-2005 05:56 9.5M
[ ] CWC_SDK.part10.rar 31-Aug-2005 06:16 9.5M
[ ] CWC_SDK.part11.rar 02-Sep-2005 10:28 9.1M
[ ] CWC_setup.exe 06-Sep-2005 04:01 62.4M
[ ] CWC_setup.sfx.part01..> 30-Aug-2005 04:02 6.2M
[ ] CWC_setup.sfx.part02..> 30-Aug-2005 04:19 6.2M
[ ] CWC_setup.sfx.part03..> 30-Aug-2005 04:36 6.2M
[ ] CWC_setup.sfx.part04..> 30-Aug-2005 04:53 6.2M
[ ] CWC_setup.sfx.part05..> 30-Aug-2005 05:10 6.2M
[ ] CWC_setup.sfx.part06..> 30-Aug-2005 05:27 6.2M
[ ] CWC_setup.sfx.part07..> 30-Aug-2005 05:49 6.2M
[ ] CWC_setup.sfx.part08..> 30-Aug-2005 16:10 6.2M
[ ] CWC_setup.sfx.part09..> 30-Aug-2005 06:17 6.2M
[ ] CWC_setup.sfx.part10..> 30-Aug-2005 15:57 6.2M
[ ] CWC_setup.sfx.part11..> 30-Aug-2005 06:43 438k
[ ] Converting_halflife_..> 17-Aug-2005 23:24 220k
[ ] CryptSpawnSetup.exe 15-Aug-2005 01:57 10.4M
[ ] Decals.zip 04-Aug-2005 01:50 35k
[ ] G3DAli00.zip 04-Aug-2005 01:57 181k
[ ] Genesis0125.zip 11-Aug-2005 02:43 2.8M
[ ] Health.zip 04-Aug-2005 02:02 219k
[ ] InstantActor.zip 05-Aug-2005 01:53 3.8M
[ ] MantisX.rar 04-Aug-2005 02:03 271k
[ ] MantisX.zip 04-Aug-2005 02:18 400k
[ ] Medbot.zip 04-Aug-2005 01:49 13k
[ ] NemsTerrainGenerator..> 09-Aug-2005 03:55 2.9M
[ ] NewWeapons.zip 18-Aug-2005 00:57 37.7M
[ ] Objector.rar 04-Aug-2005 01:48 2k
[ ] Palettes.zip 04-Aug-2005 01:49 13k
[ ] PerfectAI.zip 04-Aug-2005 03:36 208k
[ ] RF072_BUGFIX.rar 04-Aug-2005 17:28 1022k
[ ] RF075beta_Nov142004.rar 04-Aug-2005 04:43 785k
[ ] RF075beta_Nov142004.zip 10-Aug-2005 04:44 1006k
[ ] RF72_DEMO.rar 04-Aug-2005 17:56 7.5M
[ ] RF72_DEMO.zip 12-Aug-2005 04:10 8.7M
[ ] RFBuild02182004.rar 04-Aug-2005 18:00 989k
[ ] RFBuild02182004.zip 09-Aug-2005 04:51 1.2M
[ ] RFEditPro021504.rar 04-Aug-2005 03:30 485k
[ ] RFEditPro021504.zip 04-Aug-2005 04:45 579k
[ ] RFManual071_html.rar 05-Aug-2005 00:25 3.6M
[ ] RFManual071_html.zip 05-Aug-2005 00:52 3.7M
[ ] RFScriptEdit.rar 04-Aug-2005 04:57 671k
[ ] RF_Animations.rar 04-Aug-2005 01:57 190k
[ ] RF_Resources_Jan0220..> 20-Aug-2005 03:45 75.6M
[ ] RFgenericplayer.rar 04-Aug-2005 18:22 299k
[ ] RFgenericplayer.zip 04-Aug-2005 02:10 339k
[ ] RFightingDemo1.1.exe 12-Aug-2005 04:19 8.8M
[ ] Rain_textures.zip 09-Aug-2005 04:09 1k
[ ] Reactor_RFDemo.wmv 12-Aug-2005 03:49 6.4M
[ ] RealityFactory072bet..> 04-Aug-2005 22:39 1.0M
[ ] RealityFactory072bet..> 09-Aug-2005 04:16 1.3M
[ ] RealityFactory075bet..> 04-Aug-2005 17:13 1.4M
[ ] RealityFactory075bet..> 09-Aug-2005 04:22 963k
[ ] RealityFactoryNS.rar 04-Aug-2005 04:25 707k
[ ] RealityFactoryNS.zip 09-Aug-2005 04:28 922k
[ ] Realtree1.rar 04-Aug-2005 04:41 2.1M
[ ] SimkinCpp221.zip 09-Aug-2005 05:01 1.6M
[ ] TaperColumn.rar 04-Aug-2005 01:47 1k
[ ] Temp.rar 04-Aug-2005 01:47 1k
[ ] ToolSource069.zip 16-Aug-2005 23:00 6.6M
[ ] UnivHum.rar 09-Aug-2005 06:53 4.0M
[ ] UnivMon.rar 11-Aug-2005 04:23 3.8M
[ ] UniversalHuman.rar 10-Aug-2005 05:38 4.0M
[ ] UniversalHuman2FINAL..> 11-Aug-2005 20:22 4.5M
[ ] UniversalHuman2faces..> 10-Aug-2005 05:51 2.2M
[ ] UniversalMonster.rar 09-Aug-2005 06:06 3.8M
[ ] UniversalMonster2.rar 09-Aug-2005 06:29 3.6M
[ ] UniversalWoman1.rar 15-Aug-2005 22:01 18.7M
[ ] Update069A.zip 10-Aug-2005 05:58 2.4M
[ ] VirtualDub-1_4_13.zip 09-Aug-2005 12:54 687k
[ ] aBALLinAbox1dot2.zip 04-Aug-2005 18:37 1.3M
[ ] act.zip 04-Aug-2005 01:50 42k
[ ] actors.rar 04-Aug-2005 23:27 2.3M
[ ] am_plugins.zip 04-Aug-2005 03:29 406k
[ ] bat.zip 04-Aug-2005 01:56 133k
[ ] bmp2map.zip 04-Aug-2005 02:08 326k
[ ] camstudio.exe 09-Aug-2005 03:35 1.1M
[ ] concrete.zip 04-Aug-2005 01:50 54k
[ ] converting_animation..> 17-Aug-2005 23:23 178k
[ ] converting_weapons.zip 17-Aug-2005 23:25 219k
[ ] ctf_desert.zip 05-Aug-2005 03:09 4.2M
[ ] demo053.zip 04-Aug-2005 21:02 1.0M
[ ] demo055.zip 05-Aug-2005 03:30 5.9M
[ ] demo062.zip 04-Aug-2005 22:19 1.4M
[ ] demo063.zip 04-Aug-2005 16:33 1.2M
[ ] demo064.zip 05-Aug-2005 02:26 3.9M
[ ] demo064b.zip 04-Aug-2005 22:46 1.6M
[ ] demo064c.zip 04-Aug-2005 23:09 2.2M
[ ] demo071.zip 04-Aug-2005 23:03 2.1M
[ ] demo071b.zip 04-Aug-2005 16:42 1.5M
[ ] demo072.zip 04-Aug-2005 22:44 1.6M
[ ] echaos.zip 04-Aug-2005 02:02 239k
[ ] fif_setup.rar 05-Aug-2005 07:23 19.9M
[ ] flagston.zip 04-Aug-2005 22:30 1.2M
[ ] flatrflogo.zip 04-Aug-2005 03:34 399k
[ ] freeprisonerfix.zip 04-Aug-2005 01:48 5k
[ ] g3dmax3plugs.zip 04-Aug-2005 01:51 70k
[ ] gen_exp.zip 04-Aug-2005 01:49 12k
[ ] genericai.rar 04-Aug-2005 01:48 2k
[ ] gensurf19.zip 09-Aug-2005 03:39 345k
[ ] glass.zip 04-Aug-2005 01:49 15k
[ ] gmaxg3dexp.zip 04-Aug-2005 01:51 60k
[ ] items.zip 04-Aug-2005 01:51 69k
[ ] junglestrike_demo.exe 15-Aug-2005 04:39 31.0M
[ ] keyoffice4.zip 04-Aug-2005 01:50 32k
[ ] levelchange.zip 04-Aug-2005 01:50 29k
[ ] liftbelt.zip 04-Aug-2005 01:54 120k
[ ] lithunwrap_setup.zip 04-Aug-2005 22:28 687k
[ ] lostcat064b.zip 04-Aug-2005 01:48 12k
[ ] m16.zip 04-Aug-2005 01:55 132k
[ ] medieval.zip 04-Aug-2005 01:50 54k
[ ] minetest.zip 04-Aug-2005 01:49 14k
[ ] minotaurfinal.zip 04-Aug-2005 03:37 230k
[ ] misc_actors.zip 05-Aug-2005 02:13 4.1M
[ ] mislmelee.zip 04-Aug-2005 22:31 1.2M
[ ] new_virgil_control.zip 05-Aug-2005 02:57 4.4M
[ ] operation spyerwolf ..> 09-Aug-2005 01:17 8.3M
[ ] otherents.zip 04-Aug-2005 02:15 366k
[ ] pack1.zip 05-Aug-2005 00:00 2.6M
[ ] patroltest.zip 09-Aug-2005 03:10 19k
[ ] perfectai.rar 04-Aug-2005 01:48 6k
[ ] pistols.zip 04-Aug-2005 01:55 91k
[ ] planks.rar 04-Aug-2005 17:08 1.0M
[ ] post-12-28621-Health..> 04-Aug-2005 02:00 218k
[ ] post-14-35897-Script..> 04-Aug-2005 01:48 3k
[ ] post-14-85477-Advanc..> 04-Aug-2005 01:48 6k
[ ] post-22-23906-textur..> 04-Aug-2005 01:55 96k
[ ] post-22-23906-textur..> 09-Aug-2005 03:11 96k
[ ] post-4-09876-generic..> 04-Aug-2005 02:05 299k
[ ] post-4-16460-generic..> 04-Aug-2005 01:48 2k
[ ] post-4-24215-newflye..> 04-Aug-2005 01:49 25k
[ ] post-4-28397-generic..> 04-Aug-2005 01:48 3k
[ ] post-5-93192-Copy_of..> 04-Aug-2005 03:30 401k
[ ] post-6-73274-AStudio..> 04-Aug-2005 22:57 1.1M
[ ] post-6-83269-GameEnt..> 09-Aug-2005 03:10 21k
[ ] post-6-83269-GameEnt..> 09-Aug-2005 03:11 24k
[ ] puddingX1.rar 04-Aug-2005 01:58 206k
[ ] rf068b.rar 04-Aug-2005 17:25 5.0M
[ ] rf069.exe 15-Aug-2005 05:07 19.3M
[ ] rf_squadcombat.rar 04-Aug-2005 01:48 11k
[ ] rf_squadcombat.zip 09-Aug-2005 04:51 12k
[ ] rffaq.rar 04-Aug-2005 01:51 128k
[ ] rffaq.zip 04-Aug-2005 01:56 142k
[ ] rfter.rar 05-Aug-2005 07:39 14.0M
[ ] sacreddruid_setup.exe 15-Aug-2005 21:57 16.0M
[ ] scripting101.rar 04-Aug-2005 02:03 257k
[ ] seamless.rar 04-Aug-2005 05:45 1.7M
[ ] shotgun.rar 04-Aug-2005 01:52 78k
[ ] skydome2.rar 04-Aug-2005 01:47 1k
[ ] skydometest.rar 04-Aug-2005 01:48 3k
[ ] smallcell.rar 04-Aug-2005 01:48 1k
[ ] sprites.rar 04-Aug-2005 02:06 306k
[ ] techpanl.rar 04-Aug-2005 02:15 380k
[ ] terrain.rar 04-Aug-2005 01:54 90k
[ ] texpage1.rar 04-Aug-2005 05:51 1.5M
[ ] texpage2.rar 04-Aug-2005 05:55 1.0M
[ ] textureproc.rar 04-Aug-2005 03:34 287k
[ ] textureproc.zip 04-Aug-2005 03:34 298k
[ ] tgatransparent.rar 04-Aug-2005 01:50 55k
[ ] tgatransparent.zip 04-Aug-2005 01:50 52k
[ ] theScorpian.rar 04-Aug-2005 05:58 590k
[ ] transparent.rar 04-Aug-2005 01:48 1k
[ ] treepawns.rar 04-Aug-2005 02:07 319k
[ ] treepawns.zip 11-Aug-2005 03:54 322k
[ ] trees.rar 04-Aug-2005 06:02 1006k
[ ] turretactor.rar 04-Aug-2005 02:09 316k
[ ] turretactor.zip 04-Aug-2005 02:15 366k
[ ] tutorials.rar 04-Aug-2005 06:26 5.5M
[ ] universal_all.rar 05-Aug-2005 05:02 36.8M
[ ] vulcthro.rar 04-Aug-2005 18:20 918k
[ ] vxEdit_exe.zip 10-Aug-2005 03:38 841k
[ ] walker.rar 04-Aug-2005 03:42 514k
[ ] walkway.rar 04-Aug-2005 01:48 2k
[ ] walldecal.rar 09-Aug-2005 07:12 117k
[ ] walldecal.zip 04-Aug-2005 01:54 117k
[ ] wav.rar 04-Aug-2005 03:32 347k
[ ] zaxactors.zip 10-Aug-2005 03:42 1.5M
http://www.mapvault.com/uploads/rf/
-AdvancedSimkin.doc 15-Aug-2005 23:33 26k
[ ] 075libs.zip 16-Aug-2005 00:56 1.6M
[ ] 3dtexporter.zip 09-Aug-2005 03:01 30k
[ ] 3scenes.zip 09-Aug-2005 03:01 4k
[ ] 4PostBed.zip 09-Aug-2005 03:01 4k
[ ] 4actors.zip 16-Aug-2005 00:51 996k
[ ] ANIPAK1.zip 04-Aug-2005 22:21 2.4M
[ ] ActPaint_alpha.zip 04-Aug-2005 22:35 1.2M
[ ] Alphabet.zip 04-Aug-2005 01:52 81k
[ ] Brawl.zip 05-Aug-2005 06:16 20.7M
[ ] CWC_Beta2.exe 15-Aug-2005 03:45 30.6M
[ ] CWC_SDK.part01.exe 30-Aug-2005 13:02 9.5M
[ ] CWC_SDK.part02.rar 31-Aug-2005 02:40 9.5M
[ ] CWC_SDK.part03.rar 31-Aug-2005 04:40 9.5M
[ ] CWC_SDK.part04.rar 31-Aug-2005 02:46 9.5M
[ ] CWC_SDK.part05.rar 31-Aug-2005 05:18 9.5M
[ ] CWC_SDK.part06.rar 02-Sep-2005 10:21 9.5M
[ ] CWC_SDK.part07.rar 31-Aug-2005 05:26 9.5M
[ ] CWC_SDK.part08.rar 02-Sep-2005 01:21 9.5M
[ ] CWC_SDK.part09.rar 31-Aug-2005 05:56 9.5M
[ ] CWC_SDK.part10.rar 31-Aug-2005 06:16 9.5M
[ ] CWC_SDK.part11.rar 02-Sep-2005 10:28 9.1M
[ ] CWC_setup.exe 06-Sep-2005 04:01 62.4M
[ ] CWC_setup.sfx.part01..> 30-Aug-2005 04:02 6.2M
[ ] CWC_setup.sfx.part02..> 30-Aug-2005 04:19 6.2M
[ ] CWC_setup.sfx.part03..> 30-Aug-2005 04:36 6.2M
[ ] CWC_setup.sfx.part04..> 30-Aug-2005 04:53 6.2M
[ ] CWC_setup.sfx.part05..> 30-Aug-2005 05:10 6.2M
[ ] CWC_setup.sfx.part06..> 30-Aug-2005 05:27 6.2M
[ ] CWC_setup.sfx.part07..> 30-Aug-2005 05:49 6.2M
[ ] CWC_setup.sfx.part08..> 30-Aug-2005 16:10 6.2M
[ ] CWC_setup.sfx.part09..> 30-Aug-2005 06:17 6.2M
[ ] CWC_setup.sfx.part10..> 30-Aug-2005 15:57 6.2M
[ ] CWC_setup.sfx.part11..> 30-Aug-2005 06:43 438k
[ ] Converting_halflife_..> 17-Aug-2005 23:24 220k
[ ] CryptSpawnSetup.exe 15-Aug-2005 01:57 10.4M
[ ] Decals.zip 04-Aug-2005 01:50 35k
[ ] G3DAli00.zip 04-Aug-2005 01:57 181k
[ ] Genesis0125.zip 11-Aug-2005 02:43 2.8M
[ ] Health.zip 04-Aug-2005 02:02 219k
[ ] InstantActor.zip 05-Aug-2005 01:53 3.8M
[ ] MantisX.rar 04-Aug-2005 02:03 271k
[ ] MantisX.zip 04-Aug-2005 02:18 400k
[ ] Medbot.zip 04-Aug-2005 01:49 13k
[ ] NemsTerrainGenerator..> 09-Aug-2005 03:55 2.9M
[ ] NewWeapons.zip 18-Aug-2005 00:57 37.7M
[ ] Objector.rar 04-Aug-2005 01:48 2k
[ ] Palettes.zip 04-Aug-2005 01:49 13k
[ ] PerfectAI.zip 04-Aug-2005 03:36 208k
[ ] RF072_BUGFIX.rar 04-Aug-2005 17:28 1022k
[ ] RF075beta_Nov142004.rar 04-Aug-2005 04:43 785k
[ ] RF075beta_Nov142004.zip 10-Aug-2005 04:44 1006k
[ ] RF72_DEMO.rar 04-Aug-2005 17:56 7.5M
[ ] RF72_DEMO.zip 12-Aug-2005 04:10 8.7M
[ ] RFBuild02182004.rar 04-Aug-2005 18:00 989k
[ ] RFBuild02182004.zip 09-Aug-2005 04:51 1.2M
[ ] RFEditPro021504.rar 04-Aug-2005 03:30 485k
[ ] RFEditPro021504.zip 04-Aug-2005 04:45 579k
[ ] RFManual071_html.rar 05-Aug-2005 00:25 3.6M
[ ] RFManual071_html.zip 05-Aug-2005 00:52 3.7M
[ ] RFScriptEdit.rar 04-Aug-2005 04:57 671k
[ ] RF_Animations.rar 04-Aug-2005 01:57 190k
[ ] RF_Resources_Jan0220..> 20-Aug-2005 03:45 75.6M
[ ] RFgenericplayer.rar 04-Aug-2005 18:22 299k
[ ] RFgenericplayer.zip 04-Aug-2005 02:10 339k
[ ] RFightingDemo1.1.exe 12-Aug-2005 04:19 8.8M
[ ] Rain_textures.zip 09-Aug-2005 04:09 1k
[ ] Reactor_RFDemo.wmv 12-Aug-2005 03:49 6.4M
[ ] RealityFactory072bet..> 04-Aug-2005 22:39 1.0M
[ ] RealityFactory072bet..> 09-Aug-2005 04:16 1.3M
[ ] RealityFactory075bet..> 04-Aug-2005 17:13 1.4M
[ ] RealityFactory075bet..> 09-Aug-2005 04:22 963k
[ ] RealityFactoryNS.rar 04-Aug-2005 04:25 707k
[ ] RealityFactoryNS.zip 09-Aug-2005 04:28 922k
[ ] Realtree1.rar 04-Aug-2005 04:41 2.1M
[ ] SimkinCpp221.zip 09-Aug-2005 05:01 1.6M
[ ] TaperColumn.rar 04-Aug-2005 01:47 1k
[ ] Temp.rar 04-Aug-2005 01:47 1k
[ ] ToolSource069.zip 16-Aug-2005 23:00 6.6M
[ ] UnivHum.rar 09-Aug-2005 06:53 4.0M
[ ] UnivMon.rar 11-Aug-2005 04:23 3.8M
[ ] UniversalHuman.rar 10-Aug-2005 05:38 4.0M
[ ] UniversalHuman2FINAL..> 11-Aug-2005 20:22 4.5M
[ ] UniversalHuman2faces..> 10-Aug-2005 05:51 2.2M
[ ] UniversalMonster.rar 09-Aug-2005 06:06 3.8M
[ ] UniversalMonster2.rar 09-Aug-2005 06:29 3.6M
[ ] UniversalWoman1.rar 15-Aug-2005 22:01 18.7M
[ ] Update069A.zip 10-Aug-2005 05:58 2.4M
[ ] VirtualDub-1_4_13.zip 09-Aug-2005 12:54 687k
[ ] aBALLinAbox1dot2.zip 04-Aug-2005 18:37 1.3M
[ ] act.zip 04-Aug-2005 01:50 42k
[ ] actors.rar 04-Aug-2005 23:27 2.3M
[ ] am_plugins.zip 04-Aug-2005 03:29 406k
[ ] bat.zip 04-Aug-2005 01:56 133k
[ ] bmp2map.zip 04-Aug-2005 02:08 326k
[ ] camstudio.exe 09-Aug-2005 03:35 1.1M
[ ] concrete.zip 04-Aug-2005 01:50 54k
[ ] converting_animation..> 17-Aug-2005 23:23 178k
[ ] converting_weapons.zip 17-Aug-2005 23:25 219k
[ ] ctf_desert.zip 05-Aug-2005 03:09 4.2M
[ ] demo053.zip 04-Aug-2005 21:02 1.0M
[ ] demo055.zip 05-Aug-2005 03:30 5.9M
[ ] demo062.zip 04-Aug-2005 22:19 1.4M
[ ] demo063.zip 04-Aug-2005 16:33 1.2M
[ ] demo064.zip 05-Aug-2005 02:26 3.9M
[ ] demo064b.zip 04-Aug-2005 22:46 1.6M
[ ] demo064c.zip 04-Aug-2005 23:09 2.2M
[ ] demo071.zip 04-Aug-2005 23:03 2.1M
[ ] demo071b.zip 04-Aug-2005 16:42 1.5M
[ ] demo072.zip 04-Aug-2005 22:44 1.6M
[ ] echaos.zip 04-Aug-2005 02:02 239k
[ ] fif_setup.rar 05-Aug-2005 07:23 19.9M
[ ] flagston.zip 04-Aug-2005 22:30 1.2M
[ ] flatrflogo.zip 04-Aug-2005 03:34 399k
[ ] freeprisonerfix.zip 04-Aug-2005 01:48 5k
[ ] g3dmax3plugs.zip 04-Aug-2005 01:51 70k
[ ] gen_exp.zip 04-Aug-2005 01:49 12k
[ ] genericai.rar 04-Aug-2005 01:48 2k
[ ] gensurf19.zip 09-Aug-2005 03:39 345k
[ ] glass.zip 04-Aug-2005 01:49 15k
[ ] gmaxg3dexp.zip 04-Aug-2005 01:51 60k
[ ] items.zip 04-Aug-2005 01:51 69k
[ ] junglestrike_demo.exe 15-Aug-2005 04:39 31.0M
[ ] keyoffice4.zip 04-Aug-2005 01:50 32k
[ ] levelchange.zip 04-Aug-2005 01:50 29k
[ ] liftbelt.zip 04-Aug-2005 01:54 120k
[ ] lithunwrap_setup.zip 04-Aug-2005 22:28 687k
[ ] lostcat064b.zip 04-Aug-2005 01:48 12k
[ ] m16.zip 04-Aug-2005 01:55 132k
[ ] medieval.zip 04-Aug-2005 01:50 54k
[ ] minetest.zip 04-Aug-2005 01:49 14k
[ ] minotaurfinal.zip 04-Aug-2005 03:37 230k
[ ] misc_actors.zip 05-Aug-2005 02:13 4.1M
[ ] mislmelee.zip 04-Aug-2005 22:31 1.2M
[ ] new_virgil_control.zip 05-Aug-2005 02:57 4.4M
[ ] operation spyerwolf ..> 09-Aug-2005 01:17 8.3M
[ ] otherents.zip 04-Aug-2005 02:15 366k
[ ] pack1.zip 05-Aug-2005 00:00 2.6M
[ ] patroltest.zip 09-Aug-2005 03:10 19k
[ ] perfectai.rar 04-Aug-2005 01:48 6k
[ ] pistols.zip 04-Aug-2005 01:55 91k
[ ] planks.rar 04-Aug-2005 17:08 1.0M
[ ] post-12-28621-Health..> 04-Aug-2005 02:00 218k
[ ] post-14-35897-Script..> 04-Aug-2005 01:48 3k
[ ] post-14-85477-Advanc..> 04-Aug-2005 01:48 6k
[ ] post-22-23906-textur..> 04-Aug-2005 01:55 96k
[ ] post-22-23906-textur..> 09-Aug-2005 03:11 96k
[ ] post-4-09876-generic..> 04-Aug-2005 02:05 299k
[ ] post-4-16460-generic..> 04-Aug-2005 01:48 2k
[ ] post-4-24215-newflye..> 04-Aug-2005 01:49 25k
[ ] post-4-28397-generic..> 04-Aug-2005 01:48 3k
[ ] post-5-93192-Copy_of..> 04-Aug-2005 03:30 401k
[ ] post-6-73274-AStudio..> 04-Aug-2005 22:57 1.1M
[ ] post-6-83269-GameEnt..> 09-Aug-2005 03:10 21k
[ ] post-6-83269-GameEnt..> 09-Aug-2005 03:11 24k
[ ] puddingX1.rar 04-Aug-2005 01:58 206k
[ ] rf068b.rar 04-Aug-2005 17:25 5.0M
[ ] rf069.exe 15-Aug-2005 05:07 19.3M
[ ] rf_squadcombat.rar 04-Aug-2005 01:48 11k
[ ] rf_squadcombat.zip 09-Aug-2005 04:51 12k
[ ] rffaq.rar 04-Aug-2005 01:51 128k
[ ] rffaq.zip 04-Aug-2005 01:56 142k
[ ] rfter.rar 05-Aug-2005 07:39 14.0M
[ ] sacreddruid_setup.exe 15-Aug-2005 21:57 16.0M
[ ] scripting101.rar 04-Aug-2005 02:03 257k
[ ] seamless.rar 04-Aug-2005 05:45 1.7M
[ ] shotgun.rar 04-Aug-2005 01:52 78k
[ ] skydome2.rar 04-Aug-2005 01:47 1k
[ ] skydometest.rar 04-Aug-2005 01:48 3k
[ ] smallcell.rar 04-Aug-2005 01:48 1k
[ ] sprites.rar 04-Aug-2005 02:06 306k
[ ] techpanl.rar 04-Aug-2005 02:15 380k
[ ] terrain.rar 04-Aug-2005 01:54 90k
[ ] texpage1.rar 04-Aug-2005 05:51 1.5M
[ ] texpage2.rar 04-Aug-2005 05:55 1.0M
[ ] textureproc.rar 04-Aug-2005 03:34 287k
[ ] textureproc.zip 04-Aug-2005 03:34 298k
[ ] tgatransparent.rar 04-Aug-2005 01:50 55k
[ ] tgatransparent.zip 04-Aug-2005 01:50 52k
[ ] theScorpian.rar 04-Aug-2005 05:58 590k
[ ] transparent.rar 04-Aug-2005 01:48 1k
[ ] treepawns.rar 04-Aug-2005 02:07 319k
[ ] treepawns.zip 11-Aug-2005 03:54 322k
[ ] trees.rar 04-Aug-2005 06:02 1006k
[ ] turretactor.rar 04-Aug-2005 02:09 316k
[ ] turretactor.zip 04-Aug-2005 02:15 366k
[ ] tutorials.rar 04-Aug-2005 06:26 5.5M
[ ] universal_all.rar 05-Aug-2005 05:02 36.8M
[ ] vulcthro.rar 04-Aug-2005 18:20 918k
[ ] vxEdit_exe.zip 10-Aug-2005 03:38 841k
[ ] walker.rar 04-Aug-2005 03:42 514k
[ ] walkway.rar 04-Aug-2005 01:48 2k
[ ] walldecal.rar 09-Aug-2005 07:12 117k
[ ] walldecal.zip 04-Aug-2005 01:54 117k
[ ] wav.rar 04-Aug-2005 03:32 347k
[ ] zaxactors.zip 10-Aug-2005 03:42 1.5M
sorry microman I read your pm before I saw this post. I think I may have the resource pack somewere I'll check and see, don't get your hopes too high though lol.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Shoot, that list of files Hike1 posted is a gold mine!! If the pistol pack is what I think it is, those of you wanting dual pistols just have to d/l it. I had a pair of pistols in the better version of Castle of the Pharaoh which never got released, because all the files were lost in a HDD crash. Those pistols were sent to me as a download. Check out all that stuff, though!!
-
- Posts: 866
- Joined: Fri Jul 08, 2005 4:27 am
- Location: PA, USA
**OFF TOPIC START**
@ steven8 the 2nd about the duel wielding pistols
How are those guns set up? Is it just a solitary model or two arms and two guns? If its two guns and two arms as one then they cant fire independently and it would be like goldeneye for the ol 64'.
Incase anyone doesnt know by now, my plan will have both arms fire independently. I am still working on that. No progress made yet, still been busy. I'll let everyone know when I get somthing done.
*If you want duel weilding DO NOT WAIT FOR MY IMPLIMENTATION.
Just go with the goldeneye style.
Please do not let this post overtake the topic at hand.
**END OFF TOPIC SECTION**
@ steven8 the 2nd about the duel wielding pistols
How are those guns set up? Is it just a solitary model or two arms and two guns? If its two guns and two arms as one then they cant fire independently and it would be like goldeneye for the ol 64'.
Incase anyone doesnt know by now, my plan will have both arms fire independently. I am still working on that. No progress made yet, still been busy. I'll let everyone know when I get somthing done.
*If you want duel weilding DO NOT WAIT FOR MY IMPLIMENTATION.
Just go with the goldeneye style.
Please do not let this post overtake the topic at hand.
**END OFF TOPIC SECTION**
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
**CONTINUE OFF TOPIC**
@MakerOfGames about Dual Pistols (with shotgun thrown in)
The pistols I had fired, right then left, blam-blam!, then chk-chk, for reload. I put puffs of smoke at the end of each barrel when they fired. It was most cool. It was two arm and two guns as one model. They looked awesome in game.
**shotgun** - I see the shotgun.rar is in that list. That was the other weapon I used. It looked and worked great!!
It was kind of like The Pharaoh meets The Shootist!! Much better than the rapier and the machine gun tthat came with RF. I did keep the rocket launcher, though. because every agent needs some real fire power!!
**END OF OFF TOPIC, YET VERY IMPORTANT, SUBJECT??**
@MakerOfGames about Dual Pistols (with shotgun thrown in)
The pistols I had fired, right then left, blam-blam!, then chk-chk, for reload. I put puffs of smoke at the end of each barrel when they fired. It was most cool. It was two arm and two guns as one model. They looked awesome in game.
**shotgun** - I see the shotgun.rar is in that list. That was the other weapon I used. It looked and worked great!!
It was kind of like The Pharaoh meets The Shootist!! Much better than the rapier and the machine gun tthat came with RF. I did keep the rocket launcher, though. because every agent needs some real fire power!!
**END OF OFF TOPIC, YET VERY IMPORTANT, SUBJECT??**
**OFFTOPIC GOES ON AND ON AND ON....**
About those dual wield pistols...
I've managed to make a pair of pistols like that. The left one shoots with the left mouse button and right one with the right. I also added the style of shooting familiar from Counter-Strike, the faster you can click the button the faster the weapon will shoot. So no cooldown between shots but you have to "unclick" and then click again.
The only problem here is setting the weapons up in the correct place. I used two pawns for the weapons... and they can't keep up with the player when he is moving, it's even worse when the player jumps. The pawns get really messed up then.
**END OF OFFTOPIC, NOT SO IMPORTANT**
About those dual wield pistols...
I've managed to make a pair of pistols like that. The left one shoots with the left mouse button and right one with the right. I also added the style of shooting familiar from Counter-Strike, the faster you can click the button the faster the weapon will shoot. So no cooldown between shots but you have to "unclick" and then click again.
The only problem here is setting the weapons up in the correct place. I used two pawns for the weapons... and they can't keep up with the player when he is moving, it's even worse when the player jumps. The pawns get really messed up then.
**END OF OFFTOPIC, NOT SO IMPORTANT**
Pain is only psychological.
-
- Posts: 866
- Joined: Fri Jul 08, 2005 4:27 am
- Location: PA, USA
**Sorry Still Off Topic, However This Is The Last**
Sounds like you did what I plan to do Juutis. I am going for the same set up. Sounds like you only have to attach the arms better and you would complete my goal. Ok. We cant have this subject overtake this topic.
To continue discussing dual guns please post in the Dual Guns thread.
Thanks
**END OF OFF TOPIC**
Everyone please try to help Microman171 find his media pack.
Sounds like you did what I plan to do Juutis. I am going for the same set up. Sounds like you only have to attach the arms better and you would complete my goal. Ok. We cant have this subject overtake this topic.
To continue discussing dual guns please post in the Dual Guns thread.
Thanks
**END OF OFF TOPIC**
Everyone please try to help Microman171 find his media pack.
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
Okay sorry man I couldn't find it. I'll keep an eye out for it.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack