I get them when compiling levels.
Face with no normal!
Entity 0, Brush 0: Bounds out of range
MakeBSPBrushes: Bad brush.
SplitBrush: Brush was not split.
Here is the RF log.
Code: Select all
Initializing Game Shell...
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--- Reality Factory 0.75 ---
--- For more Information, visit: ---
--- www.realityfactory.ca ---
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Parsed RealityFactory.ini file
Genesis3D Initialized
VFS detected (not encrypted)...
Initializing Camera Manager...
Initializing User Input Subsystem...
Initializing Audio Manager Subsystem...
Initializing CD Audio Manager Subsystem...
Initializing Midi Audio Manager Subsystem...
Initializing RF Menu Manager Subsystem...
Initializing Network...
Loading Menu.ini...
Parsing Menu.ini...
Initializing Menu
Initializing Collision Manager Subsystem...
Initializing Network Manager Subsystem...
Initializing AVIFile Video Subsystem...
Launching Reality Factory Game Shell...
Entering CRFMenu::DoMenu()
Creating Camera
Entering CRFMenu::ProcessMenu
Entering Windows Message Loop, Rendering Game Menu
Initializing Level: castleroad2.bsp
Configuring Camera Defaults...
File C:\RealityFactory\source\CGenesisEngine.cpp - Line 1217: Loaded level 'castleroad2.bsp' failed to create World
File C:\RealityFactory\source\CCommonData.cpp - Line 1035: Level [castleroad2.bsp] failed to load!
Failed to initialize first level
Shutting Down AVIFile Video Subsystem...
Shutting Down Network Manager Subsystem...
Shutting Down Collision Manager Subsystem...
Shutting Down RF Menu Manager Subsystem...
Shutting Down CD Audio Manager Subsystem...
Shutting Down Midi Audio Manager Subsystem...
Shutting Down Audio Manager Subsystem...
Shutting Down User Input Manager Subsystem...
Shutting Down Camera Manager Subsystem...
Shutting Down Graphics Subsystem...
Successful Shutdown
When I try to get them to run just through RF I get the following: