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My Model

Posted: Fri Jun 30, 2006 12:47 am
by DaveC
Okay So I finished my model now, here it is, but what do I do now!?

Posted: Fri Jun 30, 2006 1:07 am
by Spyrewolf
hey Dave, Nice looking model,
any possiblity of a wire mesh so we can critique,

i dunno how green you are but i'll put up a list of what need to be done

things you need to do,
===============
*Add a texture,
*add normals/bumps (optional)
*rigg your model (put the bones in)?
*asign the vertex's to the bones
*animate or if using the default virgil skeleton import default animation
*export a .bdy (mesh)
*export relevant .mot's (animations)
*Create Actor!

Booya Done!

there is a lot of documentation about all tese steps in the Doc's
however if your still stuck post here an i'll help you out! :)

Posted: Fri Jun 30, 2006 1:16 am
by DaveC
Heres the wireframe,

any good texture making tuts out their?
and texturing tuts?

Do I texture the model in the program? (or do I use somthing else to texture it)

Posted: Fri Jun 30, 2006 3:14 am
by steven8
I think it looks awesome, DaveC! Here is a link to a terrific modelling and skinning tutorial:

http://www.realityfactory.info/cms/inde ... -texturing

You texture right in Milkshape.

There are other tutorial links on the RF home page as well. Click on Home in the upper left corner of the forum and check out the links down the left hand side. resources - tons of 'em, online help, tutorials. Ton's of info!!

Post here when you get stuck and to show off your progress!!! :D

Posted: Fri Jun 30, 2006 7:07 pm
by DaveC
im not modeling my model in Milkshape, do I skin it in the program im using now, or do I have to do it in milkshape.

Posted: Fri Jun 30, 2006 8:11 pm
by LtForce
DaveC wrote:im not modeling my model in Milkshape
So what program are you using to model? Anyway, I think that the easiest program is MilkShape. And it's easy to put on textures there, and it's also easy to export your model to .bdy or .mot

Posted: Fri Jun 30, 2006 8:34 pm
by DaveC
Cinema 4D, I was wondering if I could Texture it in C4d, export to 3ds, import to Milkshape... then from their go to act,

oh do you think i can put the default RF bones in my model?

Posted: Fri Jun 30, 2006 8:52 pm
by LtForce
sorry, don't know anything about Cinema 4D :(

Posted: Fri Jun 30, 2006 9:04 pm
by DaveC
Okay, I'll skin it in Milkshape, but I have to export it from this program,

Do I have to combine all of the meshes into 1 single mesh, because its made out of seperate parts like, the arm the leg and stuff.

Posted: Fri Jun 30, 2006 9:24 pm
by Microman171
hey hey, is that blender?? I love using that, one hell og a lot better that gmax - I hate having to use gmax. :D

Posted: Fri Jun 30, 2006 9:26 pm
by scott
i agree that milkshape is easy to texture in but it can be done in any modeling programe, and i dont think it matters if its seperate meshes but im not sure and yes you can use the rf bones just make sure you asign every vertex to a joint.

Posted: Tue Jul 04, 2006 10:36 am
by steven8
I don't know why I thought that was Milkshape. Time for a set of glasses, I'd say. 8)

By all means, texture your model in the program you feel most comfortable. I love to model in anim8or, but hate to texture in it. Milkshape is 'okay' to model in, but I love to texture in it. anim8or is also free. I would suggest bringing your model into Milkshape to add joints, animation and to export a bdy and mot files for actor creation. Outside of using cob files and Truegene, Milkshape is the only other program I know of that is easy to use.

Posted: Sun Jul 09, 2006 10:50 pm
by DaveC
In that tutorial, he doesnt texture the model in milkshape he uses some other program :-S

Posted: Mon Jul 10, 2006 1:53 pm
by steven8
Oh darn. He's using Unwrap. It is not free, but Jean Louis, in his resources, provides us with the previous version, LithUnwrap, which was free:

http://files.filefront.com/LithUnwrapzi ... einfo.html

I don't know how much it differs, but it would most likely be worth a look. I'm gonna check it out myself later.

Posted: Tue Jul 11, 2006 6:38 pm
by DaveC
anyone have Aim or msn who could help me out with some problems that im having?