hi im new and got a problem v.v°

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RubberDuckie
Posts: 2
Joined: Thu Jul 27, 2006 3:03 pm

hi im new and got a problem v.v°

Post by RubberDuckie »

hello everybody!

i just started to create a little level with only a few objects, but if i try to compile it, i always get this error message:

Code: Select all

** BSP Compile Version: 15 
** Build Date/Time: Jan 31 2005,06:32:56
 --- Load Brush File ---
Num Solid Brushes      :     4
Num Cut Brushes        :     0
Num Hollow Cut Brushes :     0
Num Detail Brushes     :     1
Num Total Brushes      :     5
 --- Remove Hidden Leafs --- 
PlaceEntities:  No valid entities for operation 77.
Failed to remove hidden leafs.
Compile Failed: GBSP_CreateBSP encountered an error, GBSPLib.Dll.
.
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AndyCR
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Joined: Wed Jul 06, 2005 5:08 pm
Location: Colorado, USA
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Post by AndyCR »

Welcome to the forums! :D

This means you have not added any entities. You must have at least a PlayerSetup and a PlayerStart. You can add them like this:
The next step is to see your level in-game. However, to do that, Reality Factory must have two "gizmos" in your level; they are called Entities. You add entities much as you added the room. For starters, click the drop-down menu that says ActMaterial. There are a dizzying amount of entities to choose from; for now, select PlayerSetup. Hit Enter on your keyboard. This entity tells the player how to behave, what view to use, etc. More on this later. Now, select the drop-down list again, and choose PlayerStart. Click the floor of your room (you may have to right-click scroll around to see the floor), and you should see a lightbulb thing move there. hit Enter once more. you should see it change to a box saying Player Start. You havejust told RF where to place your player when you begin the level. Now, you are basically done; however, one step remains.
The rest of the tutorial, incase it might help, can be found at http://www.freewebs.com/andycr/realityfactory1.htm
RubberDuckie
Posts: 2
Joined: Thu Jul 27, 2006 3:03 pm

Post by RubberDuckie »

AndyCR wrote:Welcome to the forums! :D

This means you have not added any entities. You must have at least a PlayerSetup and a PlayerStart. You can add them like this:
The next step is to see your level in-game. However, to do that, Reality Factory must have two "gizmos" in your level; they are called Entities. You add entities much as you added the room. For starters, click the drop-down menu that says ActMaterial. There are a dizzying amount of entities to choose from; for now, select PlayerSetup. Hit Enter on your keyboard. This entity tells the player how to behave, what view to use, etc. More on this later. Now, select the drop-down list again, and choose PlayerStart. Click the floor of your room (you may have to right-click scroll around to see the floor), and you should see a lightbulb thing move there. hit Enter once more. you should see it change to a box saying Player Start. You havejust told RF where to place your player when you begin the level. Now, you are basically done; however, one step remains.
The rest of the tutorial, incase it might help, can be found at http://www.freewebs.com/andycr/realityfactory1.htm
uhm.....but i added player start and - setup :S
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Juutis
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Joined: Thu Jan 12, 2006 12:46 pm
Location: Finland

Post by Juutis »

Make sure your level is sealed and those entities are inside the level.
I think you should add an EnvironmentSetup entity too... just in case.
Pain is only psychological.
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steven8
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Joined: Wed Aug 24, 2005 9:08 am
Location: Barberton, OH

Post by steven8 »

Yes, it is important that the entities be within the boundaries of a cube. If you have a skybox, they have to be inside it, and if you have no skybox, make sure they are within one of your rooms.

Oh yes. . .Welcome to Reality Factory!!! A great set of tools and a great community. We're here to help you in any way we can.
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