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texels and units

Posted: Sat Aug 05, 2006 6:55 pm
by NSCC_game_design_team
if a standard character in realityfactory is 76 textels high, than should i be using generic units in 3dsmax rather than inches or centimeters. What measurement units should i use in maya and max.

Posted: Sat Aug 05, 2006 6:59 pm
by ZenBudha
2 3ds max units = 1 texel.