RF new feature help!
Posted: Mon Aug 07, 2006 6:07 pm
I know there is now a new feature in RF that allows you to create decalls on game surfaces and I know how to plant a decal on a wall but I cant seem to get a projectile to create a decal when it hits something eg I make blood by making my zombies fire a blooddrop projectile when they are hurt but can i make it so when the blooddrop projectile hits the ground or wall it makes a blood splat?
I havent found any tutorials on the web about this and I cant find it in the old RF book can any one help me get my projectiles to leave a decall?
Please
Jason psYco Jackson

I havent found any tutorials on the web about this and I cant find it in the old RF book can any one help me get my projectiles to leave a decall?


Jason psYco Jackson