Page 1 of 1

Texture Blending

Posted: Tue Aug 02, 2005 8:02 pm
by Master
How do you make textures blend together like the outdoor paths in Sacred Druid?

Posted: Tue Aug 02, 2005 10:33 pm
by GD1
you cant in RF.

Posted: Wed Aug 03, 2005 1:36 am
by Master
Sacred Druid is an RF game. You can find it on the downloads page and I recomend downloading it. It is in my opinion the best game made with RF.

Posted: Wed Aug 03, 2005 2:34 am
by AndyCR
he meant rf itself cant do it; you must do it in a paint program. look up "gradient", i believe that is how it would be done (gradient transparency-to-image done reverse ways on two differet images, then the images combined by copy and paste - most likely can be done with something free like gimp, http://www.gimp.org

Cecals

Posted: Wed Aug 03, 2005 3:38 am
by gekido
Sacred Druid's ground textures are done with 'baked' textures similar to how the roads are done in the Cold War Crisis demo

You can also do this with Decals to a certain amount, but i'd recommend just baking the textures and getting them done that way.

Posted: Wed Aug 03, 2005 4:04 am
by Jim
what do you mean by baking them

Posted: Wed Aug 03, 2005 4:31 pm
by Master
Yes, please explain this 'baking' of textures.

Posted: Wed Aug 03, 2005 9:38 pm
by Guest
The textures were made in Photoshop. (By me) and were done by layering two tiling textures and then cutting away the top textures to create sections of 128 by 128 path chunks. Here is an image of textures for a city level. Perhaps this will help to clear things up.

Posted: Thu Aug 04, 2005 2:09 am
by Ransom
"Baking" simply means the textures have been "blended" together before they ever appear in RF. Like Gekido said-done in a 2D paint program. The better paint programs allow you to layer multiple images over one another, selecting a variety of effects you'd like the upper images to perform on the lower ones (layer 3 affects 2 and 1, layer 4 affects 3,2, and 1, and so on).

Posted: Thu Aug 04, 2005 2:11 am
by Ransom
oops, I guess Andy said paint program... anyhoo, I think we're all getting at the same answer :D

Posted: Thu Aug 04, 2005 3:33 am
by hike1
rf faq: http://terrymorgan.net/rffaq.zip

Check my DL page http://terrymorgan.net/download.htm
how to do baked terrain

http://terrymorgan.net/staticterrain.zip

http://terrymorgan.net/demo072.zip

b. Terrain shadow maps

Texturemaker.com version 3 is going to have a texture mixer that will make this even easier.

Posted: Thu Aug 04, 2005 5:19 pm
by Master
Thanks a lot guys.

Posted: Wed Aug 24, 2005 2:47 am
by ZenBudha
There is also a program called "Eleblend" that blends textures together. Although it's really probably easier to just do them in photoshop.