broken glass
Posted: Fri Sep 01, 2006 11:31 pm
i have created an animation in milkshape with 128 joints, the maximum it can support, it animates fine within milkshape but can not get it to animate in RFeditpro.
i have exported the glass as genesis bdy file then exported the animation as genesis .mot file and then used acter studio to compile them into an .act file this says it was successfull, but i cant view it in the programme 'viewer' when i import it into RF it will show if i dont have the animation attached but when i have the animation atached it just doesnt show up.
i then set it to play the animation when shot at and when i shot it it just seemed to disapear
here is the bdy file http://myweb.tiscali.co.uk/scottswebpag ... window.bdy
and the mot file http://myweb.tiscali.co.uk/scottswebpage/bwindow.mot
i have exported the glass as genesis bdy file then exported the animation as genesis .mot file and then used acter studio to compile them into an .act file this says it was successfull, but i cant view it in the programme 'viewer' when i import it into RF it will show if i dont have the animation attached but when i have the animation atached it just doesnt show up.
i then set it to play the animation when shot at and when i shot it it just seemed to disapear
here is the bdy file http://myweb.tiscali.co.uk/scottswebpag ... window.bdy
and the mot file http://myweb.tiscali.co.uk/scottswebpage/bwindow.mot