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flame entity

Posted: Wed Sep 06, 2006 6:41 pm
by scott
is there a tutorial on how to use the flame entity as it is perfect for what i need, if not i will experiment and mabe make a tutorial dpends how successfull i am with it.

is it in that book made by dan valeo named making 3d games with realit factory?

Posted: Thu Sep 07, 2006 3:06 am
by Spyrewolf
be wary of the flame entity it is a bit of a frame killer if you have too many of them, the filpbook entity coupled with a light maybe a better alternative

Posted: Thu Sep 07, 2006 10:05 am
by scott
is it possible to attach these to sep's to move with the model you import?

i tried the flame entity last night only used 2, didnt seem to impact on the frame rate from just looking at the screen (i didnt get the fps count on) but i tried to attach it to a moddel using a bone that was in the model but it didnt move.

i made my model in milkshape and animated it with a bone name of "joint2".