I will try my luck again on the window issue.
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- Posts: 320
- Joined: Sat Mar 11, 2006 11:41 pm
I will try my luck again on the window issue.
Is there a way to fix the issue of having the glass from a window on the second or higher floor from stopping at the top of the window below it untill the window below it is broken?
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
I'll take a stab. I'm not sure how you are doing this. Destroyable Model and Actor Spout? You can set the destroyed model to be removed once destroyed set NoRemove to false. I do not know if this will remove the pieces. Now, if the pieces are ActorSpout, then try setting Solid to false. Perhaps this will allow them to just 'drop out'?
Steve Dilworth - Resisting change since 1965!
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- Joined: Sat Mar 11, 2006 11:41 pm
That was a good thought but when I checked the settings for the actorspout the "Solid" is already set to "False" and so is the "NoRemove" for the destroyable model.
Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.