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I cant see myself

Posted: Sat Nov 04, 2006 12:55 pm
by incenseman2003
When I am in 1st person view in a game, I cant see a reflection of the player actor in any reflective surface. I can see non-player actors in a reflective surface though.

Is there a way to get the reflection function to see the player actor?
Is there a way to get the player actor to see its self in the mirror?

Also I am in need of a flashlight script that looks where the payer does and turns on and off and is proven to work in the current version of RF, with detailed instruction on how to make it work. There was one that people were talking about a while back but I have tried all the scripts I can find on the forum, some work but only go horizontal, and others dont work at all.

If some has a script that is proven to work, please let me know.

Posted: Sun Nov 05, 2006 12:41 am
by GD1
The reason for this is that when you are in first person, the player actor is not used. Your weapon actors are used instead. There probably would be ways to do this, but it would take a heavy toll on your framerate considering the added polygons from the weapons.

If you really want to do this, write a pawn script to make a pawn that uses the player's .act file to match the location of the player.

Posted: Sun Nov 05, 2006 6:56 am
by Juutis
Or...

Open up install\PlayerSetup.ini and find the field called 'mirror1st'. Simply set this to true and you'll see yourself in mirrors. :)

Posted: Sun Nov 05, 2006 7:33 am
by QuestOfDreams
The RF075A installer includes a working flashlight script and even a basic level to demonstrate the setup (flashlight.s, flashlight.3dt) :!:

Posted: Mon Nov 06, 2006 12:12 am
by GD1
I've been around RF for about 3-4 years and I never knew that command was in there :shock: I should do more reading before i try to do EVERYTHING the hard way! :lol:

Posted: Tue Nov 07, 2006 4:09 pm
by Jay
That's news to me too. very interesting.

Posted: Thu Nov 09, 2006 1:37 am
by incenseman2003
Juutis,

You were right about the command in the PlayerSetup.ini. However it wasn't there by default. I added it and now the player can see his reflection. When I go to holster a weapon or throw it away the game crashes. I figure that is because there is no animation for thoes functions. I will have to work around that. But thanks bunches for the tip.

QuestOfDreams,

I cant beleive I missed that Flashlight demo. Major blindness!!!!
got it, saw it and my flashlight is working great now.
TY...TY...TY...!!!!
Has there ever been anyone that could figure out how to turn the flashlight on and off in a way that works?