Model Animation

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needhelp
Posts: 1
Joined: Thu Dec 14, 2006 2:10 pm

Model Animation

Post by needhelp »

Triggers refuse to work for me. I can get a door trigger to work fine but no luck at all with a trigger. Below is an image of a setup I am working on. The selected trigger is in control of the wheel like cylinder closest to the trigger window, or I2 as I have the model name. The trigger entity window shows the settings I have for the trigger. Should the animation not start when I shot the I2 model??? How can I get this to happen??

Thanks for any and all help.
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What I am working on
What I am working on
model.jpg (146.17 KiB) Viewed 490 times
incenseman2003
Posts: 320
Joined: Sat Mar 11, 2006 11:41 pm

Re: Model Animation

Post by incenseman2003 »

needhelp wrote:Triggers refuse to work for me. I can get a door trigger to work fine but no luck at all with a trigger. Below is an image of a setup I am working on. The selected trigger is in control of the wheel like cylinder closest to the trigger window, or I2 as I have the model name. The trigger entity window shows the settings I have for the trigger. Should the animation not start when I shot the I2 model??? How can I get this to happen??

Thanks for any and all help.

I made this demo for your wheel in RF v0.75A.
Its not perfect but you can work with your animations to make then a little more seamless.
Download the files below and put them in "RealityFactory\media\levels".
Then open the level in RFEditPro.
Compile it and run it through RFEditPro.

You will be able to get a good idea of how it works by refering to the settings in the editor.

I really hope this helps you. Let me me know if you have any questions on the matter. I am no expert but I know a little. I am also pretty good at figuring things out somtimes.

Later
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wheel.rar
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Patience and tolerance are the keys to the passage of knowledge. Even those that are the most knowledgeable started with many questions.
hike1
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