A Pitchy Question
Posted: Tue Dec 19, 2006 4:14 pm
How is the value returned by self.enemy_pitch determined?
It seems to be quite inaccurate if the enemy is right next to the pawn. I'm getting numbers near 0 (which is good) when the enemy is far away from the pawn, but as the enemy comes closer, the value returned by self.enemy_pitch is something like -0.8... There's a major difference between the values.
The ground is flat by the way... no slopes or anything.
Does this have something to do with the root bones or something?
It seems to be quite inaccurate if the enemy is right next to the pawn. I'm getting numbers near 0 (which is good) when the enemy is far away from the pawn, but as the enemy comes closer, the value returned by self.enemy_pitch is something like -0.8... There's a major difference between the values.
The ground is flat by the way... no slopes or anything.
Does this have something to do with the root bones or something?