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Slow Death

Posted: Tue Jan 16, 2007 6:30 pm
by Larryboy
I am trying to create a level with no enemies but you only have a finite time to escape to the next level.

I want the health meter to count down slowly until the player dies.

I'm not too hot on scripting. I've found the AddTImerOrder thing in the help. How do I add a script that affects the player and changes the health?

Thanks

(Hey this site is fast now!)

Posted: Tue Jan 16, 2007 7:00 pm
by psYco
Sounds wicked cool! SHould be really fun... I think that this might be doable with out much scritping at all. Just make it so taht the ground is made to do 1 damage to the player every second or so. That way each level will be able to do different damage (giving you a varied time limits) I hope this helps. :)

Posted: Tue Jan 16, 2007 9:08 pm
by Larryboy
I'll look into that... getting a little rusty on some of these things.

Thanks