high quality 3DS Max GUNS

Topics relating to Modeling with Reality Factory.
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BLACK_PHOENIX
Posts: 126
Joined: Wed Sep 27, 2006 6:42 am

high quality 3DS Max GUNS

Post by BLACK_PHOENIX »

ive finished doing two concept guns in 3ds max. there are textures and they come in .max format. enjoy :D


http://www.blackphoenixmedia.byethost16.com/AS50.zip


http://www.blackphoenixmedia.byethost16.com/SSG3000.zip
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Juutis
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Joined: Thu Jan 12, 2006 12:46 pm
Location: Finland

Post by Juutis »

Wow, the pictures look awesome! :shock:
MilkShape can't open them (.max files), right? So I can't take a look at them in a modeling program. :(
Well anyway, from the pictures I can see that you're a talented modeler and what I especially like are the textures. They're just soooo cool. :D
Pain is only psychological.
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psYco
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Location: England

Post by psYco »

WOW! nice! I really like these! (i too cant open them cause i dont have max, :(
The pics look amazing though! What are your poll counts??
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BLACK_PHOENIX
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Post by BLACK_PHOENIX »

thanks!! :D

i used real pictures of guns to make the textures. its a pity you cant actually view them. ill try and convert them to obj or 3ds.
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LtForce
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Location: Vilnius, Lithuania

Post by LtForce »

I love those!!!!! Looks even better than some of half life 2 weapons(hope that they'll look the same on RF or in some other program you're using)
Lithuanians for Georgia!
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BLACK_PHOENIX
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Post by BLACK_PHOENIX »

i dont think that RF will support these. If it does it wont look as good as the rendered ones. if you want to use them you might need to replace the textures and remove some polys.

they will look awsome if you use torques shader engine. i used a few premade lightmaps and they look almost real. im also working on some more futuristic guns.
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psYco
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Location: England

Post by psYco »

well sounds awsome! Im not using guns for my current project but i think that RF2 (irrlicht) would be able to render these (light maps and all) so im gonna hang onto them for the future :D thanks.
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