Where to get textures and how to use them in the RF editor

Post topics regarding Level Building/Design and Entity Usage with Reality Factory
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jlfw1109
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Joined: Wed Aug 03, 2005 2:03 pm

Help Please?

Post by jlfw1109 »

Can Any Of You Tell Me Please Were I Can Download Any Good Textures Because Mine Are Still Basic Not To Good... And Can You Tell Me How To Open Them So I Can Use Them In RF Edit Pro Pleaes Thanxs
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QuestOfDreams
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Post by QuestOfDreams »

There are many sites that offer free textures just do a google search for "free textures"

From the FAQ

Q. How do I make a texture library (.txl)?

A. Open up RFpack.exe and a copy of Windows Explorer pointing to the directory where your textures (.bmp or .tga files) are located. The textures must be square and any power of 2 in size (16x16, 32x32, 64x64, 128x128, 256x256 etc.) and can have a color depth of 8 bit, 16 bit, 24 bit or 32 bit (.tga files only).
Drag&Drop your textures into the empty list on the left. Save your txl file.

Run the editor, load/create a map. Go to Project->Level Options, browse for your txl file. Press okay, textures will be loaded.
jlfw1109
Posts: 18
Joined: Wed Aug 03, 2005 2:03 pm

thank you

Post by jlfw1109 »

Thanks But Now My RF Edit pro Has Broken So Im Stuck It Compiles But When I Play It Is Very Dark And I Can't See Anything
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Sudi
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Post by Sudi »

U could download my very small texture pack from the rf ftp server its called stein.zip there are like 4 or 5 textures inside. but i'm working on more and better ones for my own levels.
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scott
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Post by scott »

chek your lighting settings, first set your default lighting settings, after you can see your room then start altering the light settings

when compiling the game click compile with engine, then make sure that the box has a tick in it for default light level (standard is 128.00 128.00 128.00)
*GD*
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