StaticMesh entity and lighting
Posted: Mon Jan 29, 2007 11:33 pm
Continued from "Can a static mesh be used as a cut brush?"...
Does anyone know how to get the StaticMesh and/or StaticEntityProxy entities to blend in with the rest of the geometry? All I get is either a bright un-shaded almost glowing mesh, or a black silhouette, nothing in the middle.
I apologize for re-posting this, but I don't think the original was in a good place to be seen.
Does anyone know how to get the StaticMesh and/or StaticEntityProxy entities to blend in with the rest of the geometry? All I get is either a bright un-shaded almost glowing mesh, or a black silhouette, nothing in the middle.
I apologize for re-posting this, but I don't think the original was in a good place to be seen.