Rfeditpro crashes after you shift+drag to clone an attribute or a pawn.
Many times it crashes when i add a new actor from the templates-or a new actor entity from scratch.
I tried removing the full path to the pawn.ini in the options,but it still crashes.
I would prefer to disable the actor display in the editor.
This crash appeared when the actor mesh display feature was first added to the editor.
Does anyone know where i can find a version of the old Rfeditpro,which does nt support actor meash display?
For the moment,i replaced the latest rfeditpro,with an olderone,and for the moment i managed to hide the actor meshes by importing old level to a new one.