Page 1 of 1

[COMPLETED 076] dropping guns

Posted: Sun Feb 04, 2007 2:55 am
by darksmaster923
i know theres a drop gun function but i want ur dropped gun to appear on the ground to be picked up again

Posted: Tue Feb 13, 2007 6:05 pm
by incenseman2003
People say that at this point there is no way to do this without having certain skills. I have no clue what it would take though. I have tried a few ways and it just doesnt seem possible for me either.

Posted: Wed Feb 14, 2007 3:42 am
by hike1
Last time I tried it, drop gun deleted the gun permanently.

Posted: Fri Feb 16, 2007 5:38 am
by darksmaster923
it still does
what about making a script that creates an attribute with the gun model when droppen

Posted: Wed Feb 28, 2007 2:42 pm
by fps
I plan on having a certian total number of guns an any individual level and that allows me to keep track of them as seperate entities. that also allows me to create scripted pickup entities for each gun in the level. I hope to be able to pick up and drop these entities through scripting but have not got that far yet.