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Patches for bug fixes
Posted: Tue Feb 20, 2007 10:58 pm
by HelloWorld
Hello all,
I have found and fix a few bugs and was wondering what is the procedure for submitting patches?
HelloWorld
Posted: Wed Feb 21, 2007 9:44 am
by QuestOfDreams
You may just post it in the bug report or programming forum or send me an email.
Posted: Tue Feb 27, 2007 12:39 am
by HelloWorld
Hello QuestOfDreams,
Sorry for the delay in replying.
A few potential GPF fixes and some comments that someone with more knowledge of the system can answer.
Here are the patches.
HelloWorld
ps. the patches are for 75C
Code: Select all
diff -Naur previous/CCommonData.cpp new/CCommonData.cpp
--- previous/CCommonData.cpp 2007-02-05 15:12:18.000000000 +1100
+++ new/CCommonData.cpp 2007-02-20 21:43:32.562500000 +1100
@@ -327,6 +327,11 @@
CmdLine = CommandLine;
+// initialise the szTitle as if it not set in 'RealityFactory.ini' then we are in a self-
+// destruct mode! ie. uninitialised variables with strcpy are not healthy JRW
+ strcpy(szTitle, "name me please!");
+ strcpy(m_PlayerName, "AWOL"); // this one as well
+
// begin change gekido
CCD->ConsoleInit(30); // setup our console so we can use it for debugging output
// end change gekido
diff -Naur previous/CMenu.cpp new/CMenu.cpp
--- previous/CMenu.cpp 2007-02-05 13:45:16.000000000 +1100
+++ new/CMenu.cpp 2007-02-20 02:56:50.906250000 +1100
@@ -4018,7 +4018,9 @@
geEngine_BeginFrame(CCD->Engine()->Engine(), M_Camera, GE_TRUE);
// changed RF063
// changed QD 12/15/05
- if(Backgrounds[Background_Number] && Background_Number >= 0 && Background_Number < NUM_BACKGROUNDS)
+// if(Backgrounds[Background_Number] && Background_Number >= 0 && Background_Number < NUM_BACKGROUNDS)
+// array range check should be done befoe accessing the array elements JRW
+ if((Background_Number >= 0 && Background_Number < NUM_BACKGROUNDS) && Backgrounds[Background_Number])
DrawBitmap(Backgrounds[Background_Number], NULL, bx, by);
// end change
diff -Naur previous/RabidFrameworkMain.cpp new/RabidFrameworkMain.cpp
--- previous/RabidFrameworkMain.cpp 2006-08-17 17:56:40.000000000 +1000
+++ new/RabidFrameworkMain.cpp 2007-02-26 23:21:12.968750000 +1100
@@ -44,6 +44,7 @@
// end change gekido
// changed RF064
+// this doesn't make any sense as we are already in the current directory! JRW
char m_currentdir[512];
_getcwd(m_currentdir, 512);
chdir(m_currentdir);
@@ -81,10 +82,9 @@
fd = fopen("D3D24.ini","r");
if(!fd)
- {
vidsetup = true;
- }
-
+ else
+ fclose(fd); // how about we close the file(!) resourses are scarce under windows (maybe not anymore?) JRW
ShowCursor(FALSE); // Turn off the mouse cursor
@@ -156,6 +156,7 @@
args[1] = NULL;
_spawnv(_P_WAIT, "videosetup.exe", args);
+ // what happens when this fail? ie. videosetup is not in the current directory(!) JRW
}