very small demo
Posted: Sat Mar 17, 2007 11:21 pm
hi everybody, i am making a very small demo, well trying to at least to show off the capabilities of juutis's scripts, i am tied down in my own project at the moment so am asking the forum for help, its a space sim where you create your own ships and destro others.
this is where you lot come in i need a ship parts, i have started a few off and also gave a size they need to be, i have an averege size to follow, tehy can be multiples of this, meaning can be 3 squares by 1x1, 3x3x6 what every you feel you need, on average 800 polys each, can go higher or lower just try keep round that area.
this would be a good start for new people who have just started with RF, i hope to have this done within a week or two, its hopefuly going to be a fun demo that people can, in the future, add to it and better it.
http://myweb.tiscali.co.uk/scottswebpage/part_size.ms3d
http://myweb.tiscali.co.uk/scottswebpag ... parts.ms3d
these parts will interchange with each other to form a space ships that you can then go round killing ai ships hopefuly in the future when theres multiplayer that the game will be able to play against each other.
this is where you lot come in i need a ship parts, i have started a few off and also gave a size they need to be, i have an averege size to follow, tehy can be multiples of this, meaning can be 3 squares by 1x1, 3x3x6 what every you feel you need, on average 800 polys each, can go higher or lower just try keep round that area.
this would be a good start for new people who have just started with RF, i hope to have this done within a week or two, its hopefuly going to be a fun demo that people can, in the future, add to it and better it.
http://myweb.tiscali.co.uk/scottswebpage/part_size.ms3d
http://myweb.tiscali.co.uk/scottswebpag ... parts.ms3d
these parts will interchange with each other to form a space ships that you can then go round killing ai ships hopefuly in the future when theres multiplayer that the game will be able to play against each other.