Another game concept <-- twisted storyline! (oh noes)
Posted: Sun Mar 18, 2007 11:39 am
Me and my twisted imagination have together come up with an idea that I think could work really well if done properly.
There's a very common concept were you wake up in a research facility/lab and either know or don't know who you are and you might have or might no have superpowers/weapons.
What if we turned this whole idea around? You are a scientist, recently transfered to a new, state of the art, weapons research and genetics lab. During the first part of the game you just randomly get to walk around and talk to people (like in DooM 3) and eventually you'll get to your room. were your first assignment is given to you. There's a new typ of weaponry being developed that is supposed to be integrated with the human body. For this example, the "hand"gun (XD) that's pointing straight out of the soldiers palm.
Also, some of you might know this, there's something called "improvised ammunition" wich basically is when soldiers on the field have to improvise and use whatever is avalible as ammunition. Like snow that through high pressure turns into lethal ice-bullets. There we have the reload function for this "hand"gun (hahahahaha I love that). It runs on water wich is injected into the magazin through the arm.
Back to story. You arrive at the room where the first soldier is trying on the handgun and you get to see yet a little more of the facilities. Though during the tests somethings goes wrong! When the soldier is about to reload the flow of water wont stop! Resulting in a nice and gory explosion of his right arm.
Well...back to the blueprints. You get a few more assignments and get to run around some. You'll also learn that some of the research done here is not entireley done with the subjects best in mind (scientists=sadistic). You're obviously the new office-nice woman around here and in this part of the game it'd be fun to throw some kind of function where the screen turns a little less colored and everything just seems duller, it would appear when you walk past some one or get a new thing to do. In this mode you can hear some random thoughts from yourself. I'd like to see a head character with sarcastic humor
"A few days later" says the screen after you've gone to bed and indeed it has gone a few days (wooo). You're going to observe another subject. It's the Handgun again
Only...when you arrive to the subject-chambers you can't believe your eyes! The subject is no one other than your father/brother/twin/girlfriend/boyfriend(?)/dearest friend From what you've seen earlier you realise you can't let this continue.
Well...you might get were I'm heading?
In a cutscene your character grabs a lamp and hits the other scientist in the back of his head! But uh.... you're a scientist...not some macho dude... your colleuge shouts "WHAT THE ****?!" and turns around. In panic you grab an injection from the table and thrusts it into your arm. Thirty seconds and a severe mutation to your left arm later, you stand there watching what's left of your ex-co-worker. (insert name of person to be saved here) Looks at you in confusion and terror and you start to explain that what just happend to you was one of the minor things being under development at this place. You open the door and start your epic escape.
Some of the game features would involve always having to take care of (insert name of person to be saved here) and finding better weapons for said person. It would also happen to be that the the thingy you injected into yourself is slowly turning you into some kind of monster. You'll get thermal-vision to spot enemies, greater strength to bash open doors, and much more.
Depending of what kind of things you do to (insert name of person to be saved here) he/she will get different abilities and look different and perhaps even change the ending of the game? Also the "hear yourself thinking" function could come in handy when you've been doing a puzzle for a long time or when the mutation starts to get its own mind and fights with you to control the body.
This is still a concept in development (by me and me only) but I was hoping someone with great skill in game-development would like to do at least some part of this game.
Also i would like to apoligize for anything I spelled wrong^^
Enjoy
//Devoto
There's a very common concept were you wake up in a research facility/lab and either know or don't know who you are and you might have or might no have superpowers/weapons.
What if we turned this whole idea around? You are a scientist, recently transfered to a new, state of the art, weapons research and genetics lab. During the first part of the game you just randomly get to walk around and talk to people (like in DooM 3) and eventually you'll get to your room. were your first assignment is given to you. There's a new typ of weaponry being developed that is supposed to be integrated with the human body. For this example, the "hand"gun (XD) that's pointing straight out of the soldiers palm.
Also, some of you might know this, there's something called "improvised ammunition" wich basically is when soldiers on the field have to improvise and use whatever is avalible as ammunition. Like snow that through high pressure turns into lethal ice-bullets. There we have the reload function for this "hand"gun (hahahahaha I love that). It runs on water wich is injected into the magazin through the arm.
Back to story. You arrive at the room where the first soldier is trying on the handgun and you get to see yet a little more of the facilities. Though during the tests somethings goes wrong! When the soldier is about to reload the flow of water wont stop! Resulting in a nice and gory explosion of his right arm.
Well...back to the blueprints. You get a few more assignments and get to run around some. You'll also learn that some of the research done here is not entireley done with the subjects best in mind (scientists=sadistic). You're obviously the new office-nice woman around here and in this part of the game it'd be fun to throw some kind of function where the screen turns a little less colored and everything just seems duller, it would appear when you walk past some one or get a new thing to do. In this mode you can hear some random thoughts from yourself. I'd like to see a head character with sarcastic humor
"A few days later" says the screen after you've gone to bed and indeed it has gone a few days (wooo). You're going to observe another subject. It's the Handgun again
Only...when you arrive to the subject-chambers you can't believe your eyes! The subject is no one other than your father/brother/twin/girlfriend/boyfriend(?)/dearest friend From what you've seen earlier you realise you can't let this continue.
Well...you might get were I'm heading?
In a cutscene your character grabs a lamp and hits the other scientist in the back of his head! But uh.... you're a scientist...not some macho dude... your colleuge shouts "WHAT THE ****?!" and turns around. In panic you grab an injection from the table and thrusts it into your arm. Thirty seconds and a severe mutation to your left arm later, you stand there watching what's left of your ex-co-worker. (insert name of person to be saved here) Looks at you in confusion and terror and you start to explain that what just happend to you was one of the minor things being under development at this place. You open the door and start your epic escape.
Some of the game features would involve always having to take care of (insert name of person to be saved here) and finding better weapons for said person. It would also happen to be that the the thingy you injected into yourself is slowly turning you into some kind of monster. You'll get thermal-vision to spot enemies, greater strength to bash open doors, and much more.
Depending of what kind of things you do to (insert name of person to be saved here) he/she will get different abilities and look different and perhaps even change the ending of the game? Also the "hear yourself thinking" function could come in handy when you've been doing a puzzle for a long time or when the mutation starts to get its own mind and fights with you to control the body.
This is still a concept in development (by me and me only) but I was hoping someone with great skill in game-development would like to do at least some part of this game.
Also i would like to apoligize for anything I spelled wrong^^
Enjoy
//Devoto