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player problem

Posted: Fri Aug 19, 2005 11:54 am
by scott
when i got the new install from the website with the new player it wasnt up right it was on its stomach and looked like it was swimming when i moved, how do you correct this problem.
he is also going through solid objects appart from the outside wall, and when he jups he looks like super man.

whay is this new player acting like this, and is anyone else having this proble?

Posted: Fri Aug 19, 2005 2:52 pm
by AndyCR
the problem is the actor was made in 3ds max, and max's rotation is different from rf's... thus hes on his stomache... you can fix it my modifying the actorrotation of playersetup to -90 180 0... thopugh the easiest way is to just open basic.3dt and copy/paste the entities into your level...