omg rfedit crash

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darksmaster923
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omg rfedit crash

Post by darksmaster923 »

when i open my map, the editor immediatly crashes and says Error 'Expected NumPoints' in file <C:\RealityFactory\media\levels\manor.3DT> at offset 0x0020005
Herp derp.
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QuestOfDreams
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Post by QuestOfDreams »

Seems like the file got corrupted while saving. Open the 3DT file in a text editor, go to the specified position (you may look that up in a hex editor first), and correct the problem (specifying the correct number of points or deleting the brush/brushlist). If you can't fix it you may post it here so I can take a look at it.
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darksmaster923
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Post by darksmaster923 »

since the file editing has been going on in a neverending circle, heres the map
http://www.mediafire.com/?dooozyhtoiz
thanks quest!
Herp derp.
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QuestOfDreams
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Post by QuestOfDreams »

That doesn't look good. The list of entities is missing completely and I was only able to restore 27 brushes where there should have been 82... If the editor didn't generate an .autosave or .old file before saving I'm afraid you have to start from scratch.
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darksmaster923
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Post by darksmaster923 »

aw crap. any way to decompile a bsp?
Herp derp.
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scott
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Post by scott »

i think quest would of suggested something if there was a way round, he normaly does
*GD*
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darksmaster923
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Post by darksmaster923 »

can i have the 3dt file with the 27 brushes so i can start from there
Herp derp.
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QuestOfDreams
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Post by QuestOfDreams »

Oh, of course you can have the file. I recommend however, not to use hollow cubes and cut brushes for your levels as you did but instead build it from separate solid brushes. The level will turn out much cleaner and better in the long run...
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manor.zip
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