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A problem with pawns

Posted: Tue May 08, 2007 4:17 am
by Ryan
hello, ryan again

So I got my level built and I would like to just add a pawn. no movement right now, just have a pawn stand there faceing me. I already have an ACT file ready to be used. What do I need to do to put the pawn into my level. I have read the manual, and the RF ebook, and both are very confusing to me. What scripts do I need to write, and what do I need to do. If possible, maybe in step by step format. I leanrn faster that way. lol

Thanks.

Posted: Tue May 08, 2007 5:41 am
by darksmaster923

Posted: Tue May 08, 2007 5:57 am
by Ryan
Thanks, only problem is, I cant open the script edit. Say's it cants find the missing component. I uninstalled and reanstalled RF and I still cant get the RFscriptEdit to work.

Posted: Tue May 08, 2007 5:58 am
by darksmaster923
the dll should come with 75C. look in the bug report forums, theres like 3 topics. and you dont have to use rfscripteidt

Posted: Tue May 08, 2007 6:15 am
by Ryan
I actually went to the RF website and installed the update. that took care of it. Thanks.

Im startin to get this.