RF PAD!!
Posted: Fri May 11, 2007 7:03 am
Introducing RF PAD
tools required:milkshape
purpose: quickly design levels
Quick how to:
(note help is incomplete at the current time, it was getting boring, and i figured you might find the actual program useful)
design the floor plan of your level, by right clicking you access the menu, from there you can do a multitude of things, most of which are self explanatory.
The wall editor creates a basis for the side view of a wall for example, the default red is 2 points down the center, this represents the thickness. I would recommend using one of the defaults for your first model to get the feel for what it does. When you edit a wall, make sure to save before changing colors. the back button brings you back to the pad. you can use the scroll on your mouse to change wall types.
Construct model creates a text file with your model information on it, open milkshape and choose import> text... and find your file. If everything goes well, you should see a 3d model of your floor plan which you can turn into a model and using a static mesh create your level.
You can use this in making your games, no credit is required
Questions? Comments?
--------------------------------
download here:
http://files-upload.com/219580/RFPad.ZIP.html
http://www.sharebigfile.com/file/166193/RF-Pad-ZIP.html
tools required:milkshape
purpose: quickly design levels
Quick how to:
(note help is incomplete at the current time, it was getting boring, and i figured you might find the actual program useful)
design the floor plan of your level, by right clicking you access the menu, from there you can do a multitude of things, most of which are self explanatory.
The wall editor creates a basis for the side view of a wall for example, the default red is 2 points down the center, this represents the thickness. I would recommend using one of the defaults for your first model to get the feel for what it does. When you edit a wall, make sure to save before changing colors. the back button brings you back to the pad. you can use the scroll on your mouse to change wall types.
Construct model creates a text file with your model information on it, open milkshape and choose import> text... and find your file. If everything goes well, you should see a 3d model of your floor plan which you can turn into a model and using a static mesh create your level.
You can use this in making your games, no credit is required
Questions? Comments?
--------------------------------
download here:
http://files-upload.com/219580/RFPad.ZIP.html
http://www.sharebigfile.com/file/166193/RF-Pad-ZIP.html