Static meshes and collision
-
- Posts: 16
- Joined: Thu May 24, 2007 1:08 pm
Static meshes and collision
I added a static mesh to my scene but i dont know how to makr my player colide with it,my player just passes trough it.In the static mesh options i dont see any option for collision so please help
- darksmaster923
- Posts: 1857
- Joined: Wed Jan 03, 2007 10:32 pm
- Location: Huntington Beach, California, USA
ColCheckLevel
Level of detail of collision test
0 - no collision test
1 - StaticMesh AABB - colliding actor AABB
2 - StaticMesh AABB - colliding actor AABB + StaticMesh face - colliding actor OBB
3 - StaticMesh face - colliding actor OBB (skipping bounding box test)
4 - StaticMesh face - ray starting from the position of the colliding actor
1 is most basic, a simple bounding box.
2 is the most advanced, i "thinks" its a ray coll or per poly. me dont know.
Level of detail of collision test
0 - no collision test
1 - StaticMesh AABB - colliding actor AABB
2 - StaticMesh AABB - colliding actor AABB + StaticMesh face - colliding actor OBB
3 - StaticMesh face - colliding actor OBB (skipping bounding box test)
4 - StaticMesh face - ray starting from the position of the colliding actor
1 is most basic, a simple bounding box.
2 is the most advanced, i "thinks" its a ray coll or per poly. me dont know.
Herp derp.
-
- Posts: 16
- Joined: Thu May 24, 2007 1:08 pm