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Damage Configuration

Posted: Wed Jun 27, 2007 4:38 pm
by Shanik
I'm still making my Sonic platform game and now I was wandering if there was a code that could be changed, in order to make the pawns receive damage just by jumping on them.

Thanks in advance.

Posted: Wed Jun 27, 2007 6:13 pm
by Juutis
Didn't you ask the same thing in the other thread...? :roll:
http://www.realityfactory.info/forum/vi ... php?t=2454

Posted: Wed Jun 27, 2007 7:23 pm
by Shanik
Oh yeah, I forgot. Sorry. :oops:

So to do damage to pawns, do I just need to change jumpondamageattribute in my PlayerSetup.ini? :?

Posted: Mon Jul 02, 2007 9:02 am
by Juutis
Shanik wrote:So to do damage to pawns, do I just need to change jumpondamageattribute in my PlayerSetup.ini?
Well, yeah. You might also want to change jumpondamage, minimumjumpondistance and maximumjumpondistance. They define the maximum damage that can be done by jumping on something and the distances after which damage starts to occur and after which the full damage is done.