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Bounding Box

Posted: Sat Jul 07, 2007 7:47 pm
by LtForce
My team mate has gone out for whole summer so I thought I would leave Source for a while and mess with RF. I started a little game about stickman war. I've got one prob. Is here any way to move bounding box because my stickman's bounding box is too high so his bottom goes right into the ground because because it's bounding box only starts from his stomach

Posted: Sat Jul 07, 2007 9:35 pm
by federico
your actor reference pose (that is your actor not animated) must be completely > 0 in the Y axis. That is: every part of your actor must be over the surface grid of your editor (milkshape or 3ds max).